Promethean Chess
Keys "s"=save "l"=load "b"=back once
Non-royal units moving to any non-royal unit's home square
and then leaving produce a duplicate. According to Pritchard,
this is supposedly untested
as a game.
Chess Variants
These are simple illustrations rather than strong opponents.
Bug Reports -- Thank you! Keep them coming!
Written by Ed Friedlander
WWW Page Added: April 1, 2003
/home1/chessvar/public_html/play/erf/Promethe.html
Credits
Author:
Ed Friedlander.
Comments
| Date | Name | Rating | Comment | Edit |
Promethean Chess. (8x8, Cells: 64) |
| 2010-10-23 | Daniil Frolov  | None | I looked in dictionary for Epimetheus. His nature really suits the game i described in previous comment :). | View [*] |
| 2010-10-23 | Charles Gilman  | None | What would you call hte subvariant of Promethean Chess? Antimethean Chess, on the basis that pieces will be introduced 'anti' the camp where it happens? Or better still, how about Epimerthean Chess, after the mythical Prometheus' brother Epimetheus? The brothers' names mean foresigt and hindsight respectively. | View [*] |
| 2010-10-20 | Daniil Frolov  | Good | Cool. How about subvariant, where created pieces belongs to color, opposite to color of piece, wich started on this square? | View [*] |
| 2007-05-11 | Armada Feline  | Excellent | This game is great! It was fun making so many queens, even if I did lose. ^_^ Keep up the good work! Here's suggestion: Why not make a game where you can make up your own peices and connect with other users over the internet for battle? That would be cool! | View [*] |
| Number of ratings: 2, Average rating: Excellent, Number of comments: 4 |
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http://www.chessvariants.org/play/erf/Promethe.html Last Modified: Mon, 22 Dec 2008 15:23:50 -0700 [info] [links] [edit] [quick edit] |