Keys "s"=save "l"=load "b"=back once
These are simple illustrations rather than strong opponents.
Check is having ten points worth of pieces on the far rank. Pawns can double-move anywhere as long as there is no exposure to en passant. Captures on home rank destroy the capturing piece. I had promoting pawns become kings on the next move. Mike Nelson, 2005.
| King | Ten points. | |
| Knight | Nine points. | |
| Bishop | Eight points. | |
| Rook | Seven points. | |
| Duke | King + Knight. Six points. | |
| Archbishop | King + Bishop. Five points. | |
| Seneschal | Rook + King. Four points. | |
| Pegasus | Bishop + Knight. Three points. | |
| Marshall | Rook + Knight. Two points. | |
| Queen | One point. |
Bug reports? -- Thank you! Keep them coming!
Written by Ed Friedlander