Games using the Same Board
The board used for this game has 12 row(s), 12 column(s), 144 cells/squares.
- . Adds rifle-capturing archers and royalty-inheriting princes.
- A "Friendly" Game of... Chess?. Each side has Friends, and several odd pieces. Insanity ensues. (12x12, Cells: 144)
- Bellows Chess. The board expands and contracts from turn to turn. (12x12, Cells: 144)
- Brawl Chess. Chess on a 12x12 board loaded with powerful pieces. (12x12, Cells: 144)
- Camblam. On a 12x12 board with archers, catapults and other enhanced pieces. (12x12, Cells: 144)
- Camelopard Chess. Game with Camelopards. (12x12, Cells: 144)
- Chad. Castles and walls in a strategic deep chess variant. (12x12, Cells: 144)
- Chess and a Half. Game with extra leapers.
- Chess on a 12 by 12 board. Orthodox chess but with additional squares around the setup. (12x12, Cells: 144)
- Chu Kagamigi. Larger extension of Kagamigi, with pieces biased toward the center. (12x12, Cells: 144)
- Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144)
- Chu Shogi. Historic Japanese favorite, featuring a multi-capturing Lion. (12x12, Cells: 144) (Recognized!)
- Chu Shogi Applet with Assorted Tsumeshogis. An applet for playing Chu Shogi, complete with an AI, a Position Lab, and a collection of Tsumeshogi problems. (12x12, Cells: 144)
- Citadelir chess. Grand chess + Tamerlane chess + Omega Chess.
- Complete Chess. with a riding and a leaping piece family.
- Conveyor Chess. Large variant with conveyor belt on middle of board. (12x12, Cells: 144)
- Desert Dust. Large variant with Arabian-themed pieces. (12x12, Cells: 144)
- Desert Oasis Chess. A large variant with 2 types of repeat jumpers, plus Knights, and Camels. (12x12, Cells: 144)
- Diamond Ring Chess. Courier-style pieces to diamond-shaped camps on a toroidal wraparound board. (12x12, Cells: 144)
- Edge of the World (EOTW) Chess. Pieces have momentum on 12 by 12 board. (12x12, Cells: 144)
- Emperor Chess. Large chess variant with a Commander (Queen + Knight), two Queens, and two Emperors (Bishop + Lame Dabbabah-rider) per side. (12x12, Cells: 144)
- Evochess. Evolutionary chess. (12x12, Cells: 144)
- Fidchell. A large Great Chess variant with blended historical elements, invented for an RPG. (12x12, Cells: 144)
- FOOD FIGHT. Besides a Royal Chef, all the pieces are named after food items. (12x12, Cells: 144)
- fortress. Missing description (12x12, Cells: 144)
- Ganymede Chess. A 12x12 variant inspired by Ralph Betza's Chess on a really big board, Centennial Chess and Adrian King's Typhoon (among others). (12x12, Cells: 144)
- Gast's Chess. Large 1969 variant using the Cardinal (Guard) and the Chancellor (Archer). (12x12, Cells: 144)
- Grand Dice Chess. Grand Dice Chess Battle on a 12x12 board with four dice.
- Grand hecatomb. Missing description (12x12, Cells: 144)
- Grande Acedrex. A large variant from 13th century Europe. (12x12, Cells: 144)
- Grant Acedrex. Medieval large chess variant according to recent historians's work. (12x12, Cells: 144)
- Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144)
- Gryphon Aanca Chess. Large Variant with Gryphons, Aancas, and a few other not-so-common pieces. (12x12, Cells: 144)
- Guru Mahachaturanga. 2d India-specific offshoot of AOF series. (12x12, Cells: 144)
- Hadean Chess. Expanded chess with short-range linear jumpers, augmented knights and zebras and more dynamic pawns. (12x12, Cells: 144)
- Herculean Chess. 12 x 12 version of chess featuring 4 Rooks, 4 Bishops, 4 Leapers and 22 pawns. (12x12, Cells: 144)
- Hoo Mitregi. Intermediate between Mitregi itself and Dai Mitregi. (12x12, Cells: 144)
- Horizons. Game with 5 new pieces on 12x12 board. (12x12, Cells: 144)
- I-Chess. Large board variant that adds two more piece types: the wolf and the eagle.
- Imperial Chess. Large variant with new pieces and victory by capture of royal pieces. (12x12, Cells: 144)
- Insect Chess. On a 12x12 board. All pieces are insect and arachnid representations, with some unique pieces. (12x12, Cells: 144)
- Jetan Sarang . A large variation of Jetan.
- Joshua's Chess. Missing description (12x12, Cells: 144)
- Kyou Shogi. Modified Chu Shogi with pieces from and inspired by Tenjiku Shogi, featuring jumping pieces and Fire Demons. (12x12, Cells: 144)
- Larger Wildeurasian variants. increasing the 2+2+1 piece groups from three to five or six. (12x12, Cells: 144)
- Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144)
- Lynx Chess. Razorbill. (12x12, Cells: 144)
- Maasai Chess. Large CV with 48 pieces per side, of 20 types including both regular and rapid Pawns.
- Macrochess. Missing description (12x12, Cells: 144)
- Millennial Chess. Variant on 12 by 12 board with new pieces. (12x12, Cells: 144)
- Mosaic Chess. Large variant combining pieces from various other games.
- Obento Chess. 12x12 Chess variant with Shogi-style promotions and bent sliding pieces. (12x12, Cells: 144)
- Olden-RoyalChess. A 12x12 game with many compounds plus new pawn types.
- Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144)
- Open Chess. Large variant with few pawns. (12x12, Cells: 144)
- The Pattern Game. Missing description (12x12, Cells: 144)
- Perfect 12. 36 pieces per player on 12 by 12 board. (12x12, Cells: 144)
- Queenmania. A game with 11 queens and enhanced pawns. (12x12, Cells: 144)
- Quinquereme Chess. Large variant with a new piece, the Quinquereme. (12x12, Cells: 144)
- Rebel Fury. A Variation of V.R. Parton's Royal Fury. (12x12, Cells: 144)
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144)
- Rotary Chess. Featuring rotary counterparts of existing (and generally familiar) pieces. (12x12, Cells: 144)
- Shuuro. Large variant where you build your own army. (12x12, Cells: 144)
- Skandaran Chess. Large variant with 32 pieces per side. (12x12, Cells: 144)
- Spot the Intruder Mini-game. A mini-game by H. G. Muller. Spot the intruder as quickly as possible! (12x12, Cells: 144)
- SPQR. The perfect battle formation of Roman infantry. (12x12, Cells: 144)
- Strange Chess. A large (12x12) chess variant. (12x12, Cells: 144)
- Super-Chess. On a 12x12 board with slightly more powerful pawns and knights. Armies start back-to-back. (12x12, Cells: 144)
- Temple Island Chess. Solo game with shadow pieces.
- Tiger Chess. A large game with fast-moving pieces.
- Tigrey. Combination of Expanded Chess and Tiger Chess. (12x12, Cells: 144)
- Timurid. Evolution of timur chess. (12x12, Cells: 144)
- Titan Chess. Chess featuring dozenal board and seven diverse new pieces with multiple capture mechanisms and movement modes. (12x12, Cells: 144)
- Toulousain Chess. A chess variant on a red and black 12 x 12 board with 12 types of different pieces. (12x12, Cells: 144)
- Turkish Great Chess III. John Gollon's third of six variations on Great Chess. (12x12, Cells: 144)
- Typhoon. Variant on 12 by 12 board with many different pieces. (12x12, Cells: 144)
- Typhoon (Revised). Missing description (12x12, Cells: 144)
- U12 Shogi. A new kind of large shogi game. (12x12, Cells: 144)
- War of the Roses. Missing description (12x12, Cells: 144)
- Zanzibar-S. A game in between Metamachy and Zanzibar-XL with 36 pieces per side. Preferred by some to the -XL version.
- Zanzibar-XL. Further step after Metamachy. 80 pieces of 19 different pieces, with historical lineage.
- Zwangkrieg. Pieces affect other pieces' movement, including forced movement. (12x12, Cells: 144)