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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `LinkText` LIKE '4 %' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 4 Armies. Four traditional armies with cardinals face off on the corners. Author: Jeremy Gabriel Good. Inventor: Patrick Riley.
- 4 Armies . Each player controls two armies. Author: Fergus Duniho. Inventor: Patrick Riley.
- 4 Armies. Each player controls two armies. (10x10, Cells: 100) By Patrick Riley.
- 4 Faces. 2d multiplayer variant based on a feature of Tunnelshogi. (9x9, Cells: 45) By Charles Gilman.
- 4 Kings Quasi-Shatranj. Each side has 4 Kings, all pieces are short range. (10x10, Cells: 100) By Kevin Pacey.
- 4 Kings Quasi-Shatranj. Each side has 4 Kings, all pieces are short range. By Kevin Pacey.
- 4 Linepiece Fusion. Variants in which straight linepieces get to fuse with Crooked or Bent ones. (9x8, Cells: 72) By Charles Gilman.
- 4 Linepiece Hex Chess. Hex Chess with yet more kinds of radial path. (Cells: 91) By Charles Gilman.
- 4 Player Chess. Commercial four player chess variant.
- 4 x 4 x 8 Tri-dimensional Chess. Missing description (4x(4x8), Cells: 128) By Alberto Monteiro.
- 4 x 4 x 8 Tridimensional Chess. Clever 3-D variant, closer to Raumschach, but according to Gilman, solves some of Raumschach's design flaws. Author: Jeremy Gabriel Good. Inventor: Alberto Monteiro and Silvio Levy.
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