Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' AND `BoardCells` = '46' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
Battery Chess. Chess on a Battery shaped board, with lots of batteries. (5x10, Cells: 46) By Abdul-Rahman Sibahi.
Battery Chess. Battery Chess on the Game Courier. By Abdul-Rahman Sibahi.
Bland Chess 46. A 46 square variant of Bland Chess. Allows for War Machine, Knight, and/or Modern War Machine use. Author: Gary K. Gifford. Inventor: Gary K. Gifford and (zzo38) A. Black.
Bland Chess 46. Orthogonal moves only on a board with 46 squares. (6x8, Cells: 46) Author: (zzo38) A. Black. Inventor: (zzo38) A. Black and Gary K. Gifford.
Chessence. Units move and capture depending on their proximity to their colleagues. Author: Ed Friedlander. Inventor: Jim Winslow.
Chessence. Variant on a 9 x 6 board with 8 missing squares, immobile Kings, and 9 pieces whose movement depends on their spatial relation. (6x9, Cells: 46) Author: Peter Aronson. Inventor: Jim Winslow.
Chessence
. Variant on a 9 x 6 board with 8 missing squares, immobile Kings, and 9 pieces whose movement depends on their spatial relation. Author: Alfred Pfeiffer. Inventor: Jim Winslow.
Claustrophobia. Played utilizing 46 squares of a chessboard, using new unique pieces, all of which can be represented by the standard pieces. (5x8, Cells: 46) By Charles Daniel.
Corral Chess. Force the opponent to the center in this 45/46 Cell Contest entry. (2x(5x9), Cells: 46) By Doug Chatham.
Corral Chess.. Force the opponent to the center in this 45/46 Cell Contest entry. By Doug Chatham.
Dream Chess 46. 46-squasre variant played from opposite corners of a FIDE board with the other corners removed. (8x8, Cells: 46) By Charles Gilman.
Little River Chess. A 46 square variant based loosely on Chinese Chess. (6x9, Cells: 46) By Gary K. Gifford.
Little River Chess. 46 Cell game with Chinese Chess influence. Kings confined to palaces. By Gary K. Gifford.
Ninjutsu (Claustrophobia 2). The fierce double capture leaping pieces: the Ninja Warriors and the Ninja Guards can promote to Insane Ninja Knights! (8x5, Cells: 46) By Charles Daniel.
Ninjutsu (Claustrophobia 2). Win by invading palace or checkmate; new leaping pieces promote to gain more power. By Charles Daniel.
Penturanga. Chaturanga on a board with 46 pentagonal cells. (8x5, Cells: 46) By Graeme C Neatham.
Penturanga
. contains rule file and 2 piece sets. By Graeme C Neatham.
Prison Break. Checkmate the enemy king or break out of prison with your king! By Charles Daniel.
Prison Break. Starring the sliding pawns, the Ninja Guards, the Knight, the Bird, the King and introducing the captivating Ice Queen! (6x8, Cells: 46) By Charles Daniel.
Quake Chess. Quake Chess on the Game Courier. By Abdul-Rahman Sibahi.
Quake Chess. Earthquakes over the board. (8x6, Cells: 46) By Abdul-Rahman Sibahi.
Sanctuary
. 46-cell game with elements from Xiang Qi. By Jeremy Pflasterer.
Skirmish56 Chess. This is Skirmish Chess on an Simplified Chess board. (7x8, Cells: 46) By Rich Hutnik.
Step and Circle TrigChess
. Presentation of a short example game. By Graeme C Neatham.
Step and Circle TrigChess. Trigonal entry for the 45 or 46 cell 2007 design contest. (9x6, Cells: 46) By Graeme C Neatham.
Step and Circle TrigChess
. contains rules file with 2 boards and 2 piece sets. By Graeme C Neatham.