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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `YearInvented` >= '2007' AND `YearInvented` <= '2009' AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
The search is limited to 500 items at a time. There are links at the bottom of the page to either continue or narrow down your search.
10x8 Variants. Missing description By Jose Carrillo.
123456 Chess. Missing description Author: Nick Wolff. Inventor: (zzo38) A. Black.
2 Level Guru Mahachaturaji. Enlarging the Guru Mahachatuaji board to go with the enlarged army. (2x(10x10), Cells: 200) By Charles Gilman.
2 Queen Rocky Horror Lycanthropic Chess. Featuring pieces that automatically flip into wyrd and not so strange counterparts. (10x8, Cells: 68) By Jeremy Gabriel Good.
2 Queen Rocky Horror Lycanthropic Chess. Featuring pieces with Dissociative Identity Disorder. By Jeremy Gabriel Good.
2007-2008 Chess Variants Design Contest. Chess variant inventors gather round! We're doing it again! Exact nature of contest to be determined with YOUR help!! By Jeremy Gabriel Good.
3 Level 4 Player Variants. Putting 4 players on a 3d board usually used for 2. (3x(8x8), Cells: 192) By Charles Gilman.
3 Strikes Chess. The first attack does not immediately remove pieces from the board. (8x8, Cells: 64) By Charles Gilman.
3D Great Shatranj. a simple approach to 3D chess. By Joe Joyce.
45 or 46 Cell Contest - 2007 Design Contest. Quick contest for 45 or 46 cells. Deadline for Submissions: November 30, 2007. By Jeremy Gabriel Good.
47 Contest Results. Missing description By John Smith.
6 Player Complex Allegiance Chess. Missing description By Kuyan Judith.
6hess. Each piece moves 6 times before disappearing. By Adrian Alvarez de la Campa.
Accessory Chess
. A drop variant with one or two external pieces per player (many to choose from). Zillions (zrf) program available. By M Winther.
Accessory Chess (with Divaricator). Drop chess with external piece. The Divaricator can capture by withdrawing in an oblique angle (+zrf). By M Winther.
Active King Chess. Each turn, one must move one's king in addition to moving other pieces. Author: Jeremy Gabriel Good. Inventor: Köksal Karakus.
Adjutant Chess. Regular chess with extended castling, and extra corner squares. Makes new strategies possible (+zrf). By M Winther.
Adjutant Chess
. Introducing the Adjutant that can slide like a queen, but on the same square colour only (with zrf). By M Winther.
Adjutant Chess (with Adjutants). The Adjutant, besides sliding on the diagnals, can slide on the orthogonals by ignoring the other colour (+zrf). By M Winther.
Aire. River variant on H-shaped board, some parts of camps further back than others. (8x12, Cells: 72) By Charles Gilman.
Ajax Bigamous Chess. Bigamy meets Ajax Orthodox Chess! (9x8, Cells: 72) By Jose Carrillo.
Ajax Chess
. Missing description By Jose Carrillo.
Ajax Falcon Chess. Ajax Chess on a 10x8 board with two Ajax Falcon drops. By Jose Carrillo.
Ajax Falcon Chess. Ajax Chess on a 10x8 board with two Ajax Falcon drops. (10x8, Cells: 100) By Jose Carrillo.
Ajax Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. By Jose Carrillo.
Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
Ajax Random Chess. Pseudo-Fischer Random Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64) By Jose Carrillo.
Ajax-Capablanca Chess. Ajax-Chessmen on a 10x8 Capablanca Board! (10x8, Cells: 80) By Jose Carrillo.
Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64) By Luis Bolaños Mures.
Alapo 8x8. Missing description (8x8, Cells: 64) By Luis Bolaños Mures.
Alfaerie Variant Chess Graphics: Expansion Set 6. Missing description By Matthew La Vallee.
Alpaca Chess
. Introducing the weak but interesting Alpaca, which hops one or two steps rookwise (with zrf). By M Winther.
Alpaca Chess. An Alpaca, worth two pawns, is added to the standard piece context (with zrf). By M Winther.
Alternative Chess
. A drop variant with one single external piece per player (many to choose from). Zillions (zrf) program available. By M Winther.
AltOrth Hex Chess. Hexagonal variant using pieces moving only one way along each orthogonal. (11x11, Cells: 91) By Charles Gilman.
Antarctic Chess or Predators and Penguins. Penguins seek safety at the ice-pack's centre. Can the Predators stop them? (Cells: 295) By Graeme C Neatham.
Armies of Faith 1: The Dawn of Civilisation. The first in of a series of 3d variants themed on various religions of history. (3x(9x9), Cells: 243) By Charles Gilman.
Armies of Faith 2: Later Antiquity. The second in a series of 3d variants themed on various religions of history. (5x(10x10), Cells: 245) By Charles Gilman.
Armies of Faith 3: Assimilation. The third in a series of 3d variants themed on various religions of history. (5x(), Cells: 350) By Charles Gilman.
Armies of Faith 4: Schism. The fourth in a series of 3d variants themed on various religions of history. (4x(8x8), Cells: 256) By Charles Gilman.
Armies of Faith 5: Spiritual and Temporal. The fifth in a series of 3d variants themed on various religions of history. (4x(10x8), Cells: 320) By Charles Gilman.
Armies of Faith 6: After Empire. The last in a series of 3d variants themed on various religions of history. (5x(), Cells: 370) By Charles Gilman.
Armis
. 100 square board with 15 piece types. By Armis Game.
Arrangement Chess
. The players take turns to relocate the king and the queen, thus enhancing opening ramification (with zrf). By M Winther.
Arrangement Chess. Swap king & queen before play begins. With mirrored kings and non-mirrored queens (with zrf). By M Winther.
Asylum Chess
. Includes new game that features dual path compound pieces: the Loony Snake Rook and the Insane Snake Bishop. By Charles Daniel.
Asylum Chess. Fire-through rooks, mad leaping (camel-move) bishops and double-capture insane ninja knights with lion-like powers. By Charles Daniel.
Asylum Chess. 3 new unique pieces: fire-through rooks, double-capture knights, leaping bishops. (10x10, Cells: 100) By Charles Daniel.
Asylum Redux
. Introducing the Loony Snake Rook and Insane Snake Bishop. Also starring the dangerous and superfast Ninja Pawns! By Charles Daniel.
Asylum Redux. Two new pieces: dual path sliding Zebra + Bishop and a dual path sliding Camel + Rook. (10x10, Cells: 100) By Charles Daniel.
Asylum Redux. Featuring dual path Zebra / Camel crooked sliders compounded with Bishop / Rook. By Charles Daniel.
Atlantean Coffee House Shatranj. Grand Hexagonal Shatranj - the short-range project goes six-sided. (13x13, Cells: 127) By Graeme C Neatham.
Atlantean Coffee House Shatranj. Grand Shatranj on a Hex board. By Graeme C Neatham.
Azchessimp
. Missing description By Namik Zade.
Azerbaijan Chess
. http://zillions-of-games.com/cgi-bin/zilligames/submissions.cgi/79138?do=show;id=1659. By Namik Zade.
Azerbaijan Chess. http://zillions-of-games.com/cgi-bin/zilligames/submissions.cgi/73747?do=show;id=1659. By Namik Zade.
Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64) By Muhammad Hidayat.
Bachelor Hunterbeest. Hunterbeest without the Queen or Gnu - to start with... (9x8, Cells: 72) By Charles Gilman.
Bachelor Nearlydouble. Applying the Nearlydouble principle to Bachelor Chess. (9x9, Cells: 81) By Charles Gilman.
Bachelor Nimrod. Small variant with one each of distinctive Nimrod pieces, and of Knight. (6x6, Cells: 36) By Charles Gilman.
Baseball Chess. Missing description (9x9, Cells: 81) By George William Duke.
Baseball Chess Hits & HomeRuns. Missing description By George William Duke.
Basilisk Chess
. Introducing the Basilisk cannon, with standard pieces (zrf exists). By M Winther.
Battery Chess. Battery Chess on the Game Courier. By Abdul-Rahman Sibahi.
Battery Chess. Chess on a Battery shaped board, with lots of batteries. (5x10, Cells: 46) By Abdul-Rahman Sibahi.
Battle Room Chess. Win by getting four of your pieces in or around your enemy's gate. By John Smith.
Beyond Omega. Large abstract variant with radial and oblique pieces requiring rotation. (15x15, Cells: 225) By Charles Gilman.
Bigsiege Chess. Combining the length of Besiege Chess with the width of Doublewidth Chess. (16x16, Cells: 256) By Charles Gilman.
Binary 1010. Pieces alternate with their binary counterpart in regard to turning off and on. (10x10, Cells: 100) By Gary K. Gifford.
Birds and Ninjas. Strategically rich chess-like game with powerful dual range orthogonal flying pieces, and short-range diagonal leapers. (10x10, Cells: 104) By Charles Daniel.
Birds and Ninjas
. Featuring the Flying Bombers that fly over to capture, and the short-range Ninja Guards that capture two enemy pieces at once. By Charles Daniel.
Birds and Ninjas. Immaculately balanced game features pieces with unique fly-over capture ability and short-range diagonal leapers. By Charles Daniel.
Birds and Ninjas
. Two simple checkmate problems for the game. By Charles Daniel.
The Bishop Adjustment Rule. Missing description By Jose Carrillo.
Bishop Knight Morph Factor. Missing description Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
Bishop Knight Morph Factor. Missing description (8x8, Cells: 64) By Gary K. Gifford.
Bland Chess. Chess, but with no diagonal movements (aside from that built within the Knight). Author: Gary K. Gifford.
Bland Chess 46. A 46 square variant of Bland Chess. Allows for War Machine, Knight, and/or Modern War Machine use. Author: Gary K. Gifford. Inventor: Gary K. Gifford and (zzo38) A. Black.
Bland Chess 46. Orthogonal moves only on a board with 46 squares. (6x8, Cells: 46) Author: (zzo38) A. Black. Inventor: (zzo38) A. Black and Gary K. Gifford.
Blocschach. Not only is the size of the back rank squared, so is its composition. (8x(8x8), Cells: 512) By Charles Gilman.
Blue Queen on 64 and 80. Blue Queen belongs to both sides. By George William Duke.
Blunderbuss Chess. Pieces are poorer shots than in Rifle Chess. (8x8, Cells: 64) By Charles Gilman.
Board Image Utility
. A web based application being developed on the Chess Variants Wiki that creates images of CV boards and positions. By Graeme C Neatham.
Breakthrough Chess. Pieces must "break through" a zone of neutral blocks. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Brookschach. 3d variant with three unconconventional subsets of Queen move. (6x(6x6), Cells: 216) By Charles Gilman.
Burmese Chess. Sittuyin preset uses a mix of equivalent pieces from Alfaerie Set. By Charles Daniel.
Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64) By John Smith.
Capablanca Relocation Chess
. The Capablanca piece array can in one move be rearranged, creating 144 different board positions (with zrf). By M Winther.
Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64) By Charles Daniel.
Capture-the-King. Missing description (8x8, Cells: 64) By Jeremy Gardiner.
Cardinal Chess. Just like orthodox Western "Mad Queen" Chess only substituting knight-bishop compound for Mad Queen. (8x8, Cells: 64) Author: Jeremy Gabriel Good. Inventor: Vitya Makov.
Cardinal Chess. Just like the usual Western contemporary, only replacing Mad Queen with Bishop Knight compound. Author: Jeremy Gabriel Good. Inventor: Vitya Makov.
Carnage. Featuring the Terror Freeze, Detonator and the Dragon that attack the enemy in 4 different ways. (10x10, Cells: 100) By Charles Daniel.
Carnage
. Features new pieces that attack by detonation, withdrawal, approach, and immobilization. By Charles Daniel.
Carnage. Combines Rococo type gameplay with Chess on a large board with augmented knights and ninja pawn drops. By Charles Daniel.
Cataclysm. Large board variant with exciting, strategical play, and many powerful short-range pieces. By Greg Strong.
Cataclysm. Large board game with short-range pieces designed to be dramatic without being overly complicated or dragging on too long. (12x16, Cells: 192) By Greg Strong.
Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64) By Gary K. Gifford.
Cetran Chess 2. Missing description (8x8, Cells: 64) By Carlos Cetina.
Cetran Chess 2. Missing description By Carlos Cetina.
CGNP chess. A game with Knightly Pawns. By Abdul-Rahman Sibahi.
CGNP chess. A game with Knightly Pawns. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
Chafl. combines Chess with Tafl. (8x8, Cells: 64) By Graeme C Neatham.
Chameleon Chess Redux. Missing description (8x8, Cells: 64) By Adam Goss.
Charge Chess
. Pieces must move forwards or sideways until they hit the last row. By Jeremy Pflasterer.
Charge of the Light Brigade. Seven knights fight 3 queens, and usually win! (8x8, Cells: 64) By H. G. Muller.
Chaturaji modern-variant (4-handed Chaturanga without dice)
. Missing description By Emmanuel Baud.
Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64) By (zzo38) A. Black.
Chesimal Fusion I. Missing description (16x12) By Joe Joyce.
Chesimals I. This game introduces "Chess Animals", independent groups of chess pieces that act as one large multi-square piece. By Joe Joyce.
Chesimals: Autonomous Multi-unit Pieces. self-contained autonomous multi-square pieces. (16x12, Cells: 192) By Joe Joyce.
Chess 25 (Fischer Placement Chess). Swap king and/or queen before play begins. Follows FRC rules (with zrf). By M Winther.
Chess 4.5. Missing description (8x8, Cells: 64) By John Kipling Lewis.
Chess Dial. Play starts with Shogi, then mutates into Xiang Qi, then FIDE Chess, then Shogi again! (9x10, Cells: 90) By John Smith.
Chess Latrunculi duo milia et septum. Chess with dragon horse and dragon king movements for bishops and rooks. (8x8, Cells: 64) By Gary K. Gifford.
Chess Legions
. Decimal variant with extra, exotic pieces. By Morien Wyn Jones.
Chess on a Mass Transit System. Missing description By Doug Chatham.
Chess on a Soccer Ball
. Chess played on the 20 hexagons and 12 pentagons of a soccer ball. By David Cannon.
Chess on a Soccer Ball. Missing description (Cells: 32) By David Cannon.
Chess on Two Boards. Chess on Two Boards. By Joe Joyce.
Chess on Two Boards. Chess on Two Boards. (4x(4x(4x4)), Cells: 256) By Joe Joyce.
Chess with a Fool. Missing description (8x8, Cells: 64) By Abdul-Rahman Sibahi.
Chess with Different Periods
. A Turn-related variant of Los Alamos Chess. Players may play with many modest variants. By Yu Ren Dong.
Chess with Different Periods. Missing description (6x6, Cells: 36) By Yu Ren Dong.
Chess with Extended Castle. Standard chess with extended castle rule, effectuating greater opening variance (with zrf). By M Winther.
Chess with Wizards. A Decimal Chess Variant with Antoine Fourri. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
Chess With Wizards. Chess with Wizards on the Game Courier. By Abdul-Rahman Sibahi.
Chess100. Piece positions are modestly randomized according to Arrangement Chess rules, castling is retained (+ zrf). By M Winther.
Chess400. Piece setup is randomized according to Configuration Chess rules, producing 400 modest, mostly non-mirrored, positions (+ zrf). By M Winther.
Chess484. Before play, certain pieces are regrouped, creating natural positions. Castling is retained (+ zrf). By M Winther.
Chess64. The piece array is moderately randomized according to Relocation Chess rules, castling is retained. By M Winther.
Chess8400. Fischer Random Chess ina 9x9 Board. (9x9, Cells: 81) By Jose Carrillo.
Chess960x3. Variant of Chess960. (8x8, Cells: 64) By Hadi Aireche.
ChessCraft. Missing description (Cells: 64) By Changcai Chen.
Clash of the Civilizations Chess - new setup. Clash of theCivilizations -new setup. (10x10, Cells: 100) By Namik Zade.
The Classified Encyclopedia of Chess Variants
. Second edition of the Encyclopedia of Chess Variants, now arranged by category. Author: David B. Pritchard and John Beasley.
Claustrophobia. Played utilizing 46 squares of a chessboard, using new unique pieces, all of which can be represented by the standard pieces. (5x8, Cells: 46) By Charles Daniel.
Colour Chess. Pieces paint the squares they leave, allowing other pieces to move as them. (8x8, Cells: 64) By John Smith.
Columbiad Chess.
. Introducing the Columbiad, combining a cannon and a Cannonrider, on an H-board (zrf exists). By M Winther.
Compact Hex Chess. 2 normal hex armies on a board reduced to sides of length 5. (9x9, Cells: 61) By Charles Gilman.
Complex Allegiance Chess. Missing description (10x10, Cells: 96) By Kuyan Judith.
Complex Allegiance Chess (6 player). Missing description By Kuyan Judith.
Conditional Quantum Chess. You may move to two squares each turn, but only one is a real move. (8x8, Cells: 64) By John Smith.
Configuration Chess. King and queen swap with other pieces before play begins - enormous variety! (with zrf). By M Winther.
Configuration Chess
. Some pieces are rearranged before play begins, thus enhancing opening ramification (with zrf). By M Winther.
Contemporary Random Chess. Missing description (8x8, Cells: 64) By Jose Carrillo.
Corral Chess. Force the opponent to the center in this 45/46 Cell Contest entry. (2x(5x9), Cells: 46) By Doug Chatham.
Corral Chess.. Force the opponent to the center in this 45/46 Cell Contest entry. By Doug Chatham.
Correlator Chess
. Introducing the Correlator which captures by correlating with the king (with zrf). By M Winther.
Corrugated Chess. A minimally-3d answer to the problem of symmetric-array 9-file variants. (9x8, Cells: 72) By Charles Gilman.
Cosmic Chess. Macrocosm and microcosm. (8x8, Cells: 64) By John Smith.
Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64) By Evan Koch.
Courier Chess Moderno. A modern variant of the historical variant Courier Chess. (12x8, Cells: 96) By Jose Carrillo.
Courier de los Combinados. A cross between Courier de la Dama and Wildebeest Chess. (12x8, Cells: 96) By Charles Gilman.
Courier Elephant. Missing description By Jose Carrillo.
Coward Chess
. King captures usual/moves a sq. only by switching places. By Ken Franklin.
Crooked Chess. Chess variant with pieces inspired by the Sissa piece. By Jeremy Gabriel Good.
The crushing conquerers. another experimental chess with different armies army. (8x8, Cells: 64) By Andy Maxson.
Cube Shogi. Shogi with cube-shaped pieces. By John Smith.
Cube-Surface Board Chesses. Missing description (6x(8x8), Cells: 384) By Kuyan Judith.
Culverin Chess
. Introducing the Culverin cannon, which is dropped among standard pieces (zrf exists). By M Winther.
Culverin Chess. The Culverin is a cannon that can move like a king but must jump to capture (+zrf). By M Winther.
Cupid Chess 3. Pieces trace out geometrical patterns suggested by the way they are designed. By Jeremy Gabriel Good.
CwDA: the Shatranjian Shooters. Missing description (8x8, Cells: 64) Author: Joe Joyce. Inventor: Abdul-Rahman Sibahi and Joe Joyce.
Czech Chess. Drop pawns by checking the King. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
Dada. The colorbound chess variant. By Abdul-Rahman Sibahi.
Dada. The colorbound chess variant. (7x10, Cells: 70) By Abdul-Rahman Sibahi.
Decimal Quadruple Besiege. Army based on Échecs De L'Escalier arranged on enlarged Quadruple Besiege board. (20x20, Cells: 200) By Charles Gilman.
Delta88 Chess. trigonal chess using an hexagonal-lattice board. By Graeme C Neatham.
Delta88 Chess. Chess on a Trigonal Board. (11x8, Cells: 88) By Graeme C Neatham.
Delta88 Chess
. Missing description By Graeme C Neatham.
Desert Oasis Chess. A large variant with 2 types of repeat jumpers, plus Knights, and Camels. (12x12, Cells: 144) By Gary K. Gifford.
Desert Pub Chess. A game with Desert Ferz and Desert Wazirs which make muliple captures by jumping. By Gary K. Gifford.
Desert Pub Chess. A game where Desert Wazirs & Desert Ferz capture by jumping. (8x8, Cells: 64) By Gary K. Gifford.
Diamond Chess 306. Missing description (22x24, Cells: 306) By David Cannon.
Diamond Chess 306. A large variant inspired by Tony Paletta's PARACHESS and Fergus Duniho's ASSIMILATION FUSION CHESS. By David Cannon.
Directed Alice Chess III. 3-board Alice. By Joe Joyce.
Directed Alice III
. a 3-board Alice Chess variant. By Joe Joyce.
Disintegration Chess. Pre-set for the game of disintegrating kings, rooks, fye'tins, and pawns. By Gary K. Gifford.
Disintegration Chess. Win by disintegrating 3 Kings and having 1 left. (5x9, Cells: 45) By Gary K. Gifford.
Displacement Chess 2. Chess with flexible castling, reverse symmetry and no opening theory. By Charles Daniel.
Displacement Chess 2
. Chess with minor modifications and no opening theory! By Charles Daniel.
Donkey Chess. Grand Chess with Donkeys instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
Dream Chess 46. 46-squasre variant played from opposite corners of a FIDE board with the other corners removed. (8x8, Cells: 46) By Charles Gilman.
Dream Chess 47. 47-square variant played from opposite corners of a 7 by 7 board with the other corners removed. (7x7, Cells: 47) By Charles Gilman.
DUAL RING Tournament Format. Tournament format for handling uneven number of players. By Rich Hutnik.
Easterhouse. Captured pieces switch between Xiang Qi and Shogi boards. (9x19, Cells: 171) By Charles Gilman.
Echidna Chess
. Introducing the Echidna, a repulsion piece with telekinetic capacities (with zrf). By M Winther.
Emperor's Nobility 3d Latrunculi (EN3dL). 3d variant in which pieces can get promoted again and again. (5x(5x10), Cells: 250) By Charles Gilman.
En Passant Chess. All pieces have the en passant option. Koksal Karakus version. Author: Jeremy Gabriel Good. Inventor: Köksal Karakus.
Ender's Chess. Inspired by by the novel, "Ender's Game". (9x11, Cells: 83) By John Smith.
Energizer Chess. Chess on a normal board with an Archbishop and a Chancellor added. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
Energizer Chess. Chess on a normal board with an Archbishop and a Chancellor added. By Abdul-Rahman Sibahi.
Euqorab. Anti-Baroque. (8x8, Cells: 64) By John Smith.
Eurasia-Chess Chessmen Piece Set. for Chess, XiangQi, Shogi and other Chess variants. By Emmanuel Baud.
EurasiaChess Shogi Graphics. Graphics of shogi pieces mixing European chess symbols & Japanese Kanji. By Emmanuel Baud.
EurasiaChess: Photos of Chessmen Shogi Pieces adaptation. http://www.eurasia-chess.com. By Emmanuel Baud.
Eurasian Pawn piece. A hybrid European and Asian Pawn. By Rich Hutnik.
European Chess. A multiplayer, different armies form of chess. (8x8, Cells: 64)
ExCoCo Chess
. Zip file containing zrf and images. By Graeme C Neatham.
ExCoCo Chess. Missing description By Graeme C Neatham.
Execute the Game
. Pieces have unique abilities and uses dice-based combat. By Davey W Drehs.
Exhaustive Ashtaranga. Enough of every piece from Courier Ashtaranga to cover the board between them. (12x8, Cells: 96) By Charles Gilman.
Extreme 2D Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
Fairy-Max. A chess engine configurable for playing a wide variety of chess variants. By H. G. Muller.
Falcon Chess RNFB. Falcon Chess with the formation Rook, Knight, Falcon, Bishop. Author: Jeremy Gabriel Good. Inventor: George William Duke.
Falcon Hexagonal Chess. The Hex Falcon on the Game Courier. By Abdul-Rahman Sibahi.
Falcon Hexagonal Chess
. Introducing the Hex Falcon. Author: Graeme C Neatham. Inventor: Abdul-Rahman Sibahi.
Falcon Hexagonal Chess. The Falcon into the Hexagonal world. (Cells: 121) By Abdul-Rahman Sibahi.
Falcon King Chess. A shortrange variant on an 8x8 board featuring a pair of royal Falcons. By Joe Joyce.
FIDE Chess with Extra Pieces. FIDE Chess but with substitute pieces. By Jeremy Gabriel Good.
Flatstar. A fusion of two Jewish-themed variants. (13x10) By Charles Gilman.
Flexible Palace and Flexible River Xiang Qi. Boundaries of Palaces and the River are determined by the location of the Advisors, Generals, Elephants, and Soldiers. (9x10, Cells: 90) By John Smith.
FlipFlop. A minimalistic Chess-like game with only one type of piece. Author: Ola Sassersson. Inventor: Masahiro Nakajima.
Flipped-return Nichtschach. Pieces return as something else on the same 3d board. (6x(6x6), Cells: 216) By Charles Gilman.
Fluid Chess. A modest variation allowing movement through friendly pieces. (8x8, Cells: 64) By Joe Joyce.
Fluid Chess. Pieces can move into (or through or out of and into again) friendly pieces ("into" up to compounds). Author: Jeremy Gabriel Good. Inventor: Joe Joyce.
Flying Bombers Chess. This dual-range flying and jumping piece adds a new dimension to chess. Standard and large board presets. By Charles Daniel.
Flying Bombers with Hangars. Features the flying bomber - a versatile dual range piece that captures by flying over the enemy. (8x8, Cells: 68) By Charles Daniel.
Flying Dutchman. Win by Reaching Port. (8x8, Cells: 64) By George William Duke.
For the Crown. A commercial crossover with deck-building games. (8x8, Cells: 64) By Jeremy Lennert.
Force Field Chess. Missing description (8x8, Cells: 64) By Douglas Yale Kaplan Seiden-Sacharovich.
Forwards Chess. A variation of FIDE Chess where pieces only move forward. (8x8, Cells: 64) By Rich Hutnik.
Four Double-Acts Chess. Specifically long- and shart-range versions of the Friend, Joker, and Orphan. (10x10, Cells: 100) By Charles Gilman.
Four-Fold Chess. Missing description (16x16, Cells: 256) By Larry L. Smith.
Fragnurasian Qi. A two-River variant with the whole of two identical Wildeurasian Qi sets minus the second King. (13x15, Cells: 195) By Charles Gilman.
Frontofhouse. Captured pieces return with only their forward moves. (8x8, Cells: 64) By Charles Gilman.
The Game of Three Generals. Each player has three generals, which command different sections of his army. (9x9, Cells: 81) By John Smith.
Ganeshan Chess. Introducing a new Elephant piece known as (the) Ganapati. (10x10, Cells: 100) By Simon Edward Jepps.
Generating Random Positions. How to generate random positions? By Jose Carrillo.
Geographical Chess Notation. A new notaional system for Chess variants. By Abdul-Rahman Sibahi.
Gladiators
. Missing description By Namik Zade.
Gladiatrix Chess
. Introducing the Gladiatrix, an extremely agile female gladiator, on an H-board (zrf available). By M Winther.
goChess. goChess. By Joe Joyce.
Goodchess. Missing description (8x8, Cells: 64) By Este.
Grand CwDA: the Shatranjians. Grand CwDA. (10x10, Cells: 100) By Joe Joyce.
Grand Ducal Chess. Missing description (12x8, Cells: 96) By John Ayer.
Great Stour. Diagonal-heavy mixed-camp variant on Courier board with River. (12x8, Cells: 96) By Charles Gilman.
Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144) By Fergus Duniho.
Gross Chess. Play this 144 square variant online with Game Courier. By Fergus Duniho.
Gross Chess
. Play this 144 square variant with Zillions of Games. By Fergus Duniho.
Groundskeeper Chess. Missing description (8x8, Cells: 64) By Yu Ren Dong.
Groundskeeper Chess
. Missing description By Yu Ren Dong.
Gryphon Aanca Chess. Large variant with Gryphons, Aancas, and a few other not-so-common pieces. By Gary K. Gifford.
Gryphon Aanca Chess. Large Variant with Gryphons, Aancas, and a few other not-so-common pieces. (12x12, Cells: 144) By Gary K. Gifford.
Guanaco Chess
. Introducing the Guanaco that hops two squares orthogonally continuously (with zrf). By M Winther.
Guru Mahachaturanga. 2d India-specific offshoot of AOF series. (12x12, Cells: 144) By Charles Gilman.
Gustavian Adjutant Chess
. Standard chess with empty extra corner squares and extended castling (with zrf). By M Winther.
Gustavian Cannon Chess
. Featuring the remarkable Swedish Cannon on a Gustavian board, where it thrives (zrf available). By M Winther.
Gustavian-Cannon Chess. The Swedish Cannon moves like a Korean Cannon, but can move like a rook if it cannot jump (+zrf). By M Winther.
Gutenschach. 3d variant using only planar pieces. (8x(8x8), Cells: 512) By Charles Gilman.
Hadean Chess. Expanded chess with short-range linear jumpers, augmented knights and zebras and more dynamic pawns. (12x12, Cells: 144) By Charles Daniel.
Hadean Chess. Large chess with 12 pawns, 10 Ninja Pawns, 4 short-range linear jumpers, and Wazir/Ferz Zebra and Knight compounds. By Charles Daniel.
Hadean Chess
. Play expanded chess with Ferz/Wazir Sorcerers, Ferz/Wazir Knights, Flying Warmachines. Flying Elephants and Ninja Pawns. By Charles Daniel.
Half Nearlydouble Chess and offshoots. Chess enlarged and then shrunk again - or vice versa. (5x12, Cells: 60) By Charles Gilman.
Heathen Europe Chess. 2 player cubic-cell Europe-specific offshoot of AOF series. (6x6, Cells: 144) By Charles Gilman.
Heavy Gravity Chess. Due to heavy gravity, Knights can't jump, Queens, Rooks, & Bishops can't move more than 4 spaces. Kings move like Ferz. By Gary K. Gifford.
Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64) By Gary K. Gifford.
Henry VIII Chess. This is a hybrid capture king-losing chess variant. (7x8, Cells: 56) By Rich Hutnik.
Henry VIII Chess Preset. This is the preset for Henry VIII Chess (unique take on Extinction Chess). Author: Rich Hutnik.
Herculean Chess. Large board chess with augmented versions of Bishops, Rooks, Zebras, Knights and pawns. By Charles Daniel.
Herculean Chess
. Extended version of chess features the Flying Bishops, the Flying Chariots, Ninja Pawns, Augmented Knights and Zebras. By Charles Daniel.
Herculean Chess. 12 x 12 version of chess featuring 4 Rooks, 4 Bishops, 4 Leapers and 22 pawns. (12x12, Cells: 144) By Charles Daniel.
Hex Besiege. Two slightly modified McCooey sets placed b(l)ack to b(l)ack. (11x21, Cells: 187) By Charles Gilman.
Hex Dragonal Chess. Based on an idea by Jeremy Good this CV has horizontal rows of hexes and an unusual set of directions,. (13x13, Cells: 127) By Graeme C Neatham.
Hex Dragonal Chess. horizontal hex-rows and 4 defined directions of movement. By Graeme C Neatham.
Hex Frontofhouse. Captured hex pieces return with only their forward moves. (11x11, Cells: 91) By Charles Gilman.
Hexagonal Chess with Hexagonalers. Missing description By Jeremy Gabriel Good.
Hexagonal Iss Jetan
. Missing description By Larry L. Smith.
Hexagonal Iss Jetan. Missing description (7x13, Cells: 127) By Larry L. Smith.
Hikaru Nakamura
. Current U.S. Champion is also accomplished at some variants. By Jeremy Gabriel Good.
HiveQueen. Missing description (Cells: 61) By Larry L. Smith.
HiveQueen
. Missing description By Larry L. Smith.
Holy Grail. Extended chess game with ability to drop a mutating piece and a crown price that changes the winning conditions. By Charles Daniel.
Holy Grail
. With the extraordinary but deadly Serpent that mutates into the Flying Bomber, Raptor, Cannon, Vao, Stealth Gryphon and more! By Charles Daniel.
Holy Grail. To win, checkmate both the King and the Crown Prince but avoid the evil Mutating Serpent! (10x10, Cells: 104) By Charles Daniel.
Hoo Mitregi. Intermediate between Mitregi itself and Dai Mitregi. (12x12, Cells: 144) By Charles Gilman.
Humpty Dumpty Chess. Cannon-using variant inspired by history of the character Humpty Dumpty. (12x8, Cells: 96) By Charles Gilman.
Hunt Chess. Huntsman Chess and Groundskeeper Chess. Author: John Smith. Inventor: Yu Ren Dong and John Smith.
Hunterbeest. Large variant with one each of distinctive Nimrod pieces, and of similar set of oblique pieces. (11x10, Cells: 110) By Charles Gilman.
Huntsman Chess. Missing description (9x9, Cells: 80) By Yu Ren Dong.
Huntsman Chess
. Missing description By Yu Ren Dong.
IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64) By Rich Hutnik.
IAGO Chess ZRF file
. ZRF file for IAGO Chess rules. By Rich Hutnik.
Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64) By Graeme C Neatham.
Improved Chess. An improvement of standard chess: a blocked pawn on the far side gets extra jump moves to empty squares (with zrf). By M Winther.
Indistinguishable Chess. Player pieces indistinguishable from each other. Board squares are indistinguishable. (8x8, Cells: 64) By Gary K. Gifford.
Indistinguishable Chess. All pawns and pieces appear the same in color and size, for both sides. The board has no 'dark' squares. By Gary K. Gifford.
Insane Ninja Chess
. Featuring 2 pairs of powerful multi-directional leaping pieces capable of double capture. By Charles Daniel.
Insane Ninja Chess. Big board chess with dual range Camel's Leap Ninja Guards, and Insane Ninjas: powerful multidirectional short-range leapers. (10x10, Cells: 104) By Charles Daniel.
Insane Ninja Chess. Play this exciting chess variant featuring two pairs of unique multi-mode pieces: Insane Ninjas and Mad Leaping Ninja Guards. By Charles Daniel.
International Contemporary Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
International Fischer Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
Irwell. Gain an advantage by crowning your enemy. (8x10, Cells: 80) By Charles Gilman.
Iss Jetan. Missing description (10x10, Cells: 100) By Larry L. Smith.
Ito Shogi. Missing description (1x31, Cells: 21) By Jonathan H Rutherford.
Ito Shogi
. Missing description Author: Malcolm Webb. Inventor: Jonathan H Rutherford.
Jail Cell Chess. Large board with walls and jail cell areas. (14x20, Cells: 280) By Nick Wolff.
John Smith's Very Unofficial 47 Square Chess Variant Contest. Yes, just as the title says! I hope this is legal! By John Smith.
Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. (10x10, Cells: 100) By David Paulowich.
Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. By David Paulowich.
Kibitzing Vox Populi Chess variant. Rules for turning kibitzing into a game unto itself. By Rich Hutnik.
King of the Ladder Tournament Rules. Ideas for rules to mix variants together in one game. (8x8, Cells: 64) By Rich Hutnik.
King to Bunker Leap. King can jump over own pieces to reach 1 of 2 bunker positions in Shuffle Chess or Pre-Chess. (8x8, Cells: 64) By Charles Daniel.
King to Bunker Leap
. Includes Shuffle Chess and pre-Chess with new “bunker leap” king safety rules. By Charles Daniel.
King to Bunker Leap. Play this exciting version of Pre-Chess using new king safety rules. By Charles Daniel.
King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64) By Graeme C Neatham.
King's Guard Chess. Missing description By Graeme C Neatham.
Kings. Kings on the Game Courier. By Abdul-Rahman Sibahi.
Kings. A modest variant with more than one king. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
Knight-Riding Chess. Missing description (8x8, Cells: 64) By John Smith.
Knights of the Round Table. Missing description (8x8, Cells: 64) By Adam Goss.
Koksal Karakus' En Passant Chess -. All pieces have the en passant option. Koksal Karakus version. Author: Jeremy Gabriel Good. Inventor: Köksal Karakus.
Korean Random Chess. A Korean Chess variation with a random setup and a few new rules. (9x10, Cells: 90) By Jose Carrillo.
L Shaped Chess. 2 player variant with some elements of 4-player ones. (7x7, Cells: 45) By Charles Gilman.
Latrunculi duo milia et septum. Chess with rook/ferz & bishop/wazir substitutes for rooks and bishops. By Gary K. Gifford.
Leapers Creeepers. Featuring compound long leapers of giraffes, zebras and camels. Author: Jeremy Gabriel Good. Inventor: Christine Bagley-Jones.
Leapfrog Chess
. The pawn can leap over any man in its initial two-step move (with zrf). By M Winther.
Lemniscate Chess
. Chess played on a Lemniscate board (in the shape of an infinity symbol). By David Cannon.
Lemniscate Chess. Chess played on a Lemniscate board (in the shape of an infinity symbol). (18x4, Cells: 72) By David Cannon.
Lengthleaper Hex Chess. The hex-prism geometry has surprisingly many equal-length compound leapers. (4x(6x9), Cells: 136) By Charles Gilman.
Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64) By Gary K. Gifford.
Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64) By Jörg Knappen.
Link to: Rainbowchess
. Cards determine which pieces are placed on the board. Author: Hans L. Bodlaender. Inventor: Jozias Hillenkamp and Melchior Hillenkamp.
Little River Chess. 46 Cell game with Chinese Chess influence. Kings confined to palaces. By Gary K. Gifford.
Little River Chess. A 46 square variant based loosely on Chinese Chess. (6x9, Cells: 46) By Gary K. Gifford.
Liu Yang. Hexagonal analogue to Yang Qi. (11x11, Cells: 91) By Charles Gilman.
Locusts
. Simple chess variant with only two set of pieces on each army. By Yu Ren Dong.
Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) By Yu Ren Dong.
Long Yang. Applying the Nearlydouble principle to a variant with Cannons. (11x16, Cells: 176) By Charles Gilman.
Longshanks Chess. Missing description (12x12, Cells: 84) By Jonathan H Rutherford.
Ludus Magus. Missing description (2x(8x8), Cells: 145) By Larry L. Smith.
Ludus Magus
. Missing description By Larry L. Smith.
Maces and Horse-apults. Chess with mace pieces and specialized catapults (horse-apults). (10x10, Cells: 100) By Gary K. Gifford.
Maces and Horse-apults. Similar to chess, but on a 10 x 10 board and the addition of Maces and Horse-apults. By Gary K. Gifford.
Maces, Horse-apults, and Tulpas. Maces and Horse-apults with user-created Tulpa pieces. By Gary K. Gifford.
Maces, Horse-apults, and Tulpas. The game of Maces and Horse-apults with the likely use of tulpas pieces. (10x10, Cells: 100) By Gary K. Gifford.
Maces, Shields, and Horse-apults. Like Maces and Horse-apults, but pawns are protected from Mace capture. By Gary K. Gifford.
Maces, Shields, and Horse-apults. A varaiant of Maces and Horse-apults inwhich Maces cannot capture pawns. (10x10, Cells: 100) By Gary K. Gifford.
Mad Queen Shogi. Play this new Chess/Shogi hybrid on Game Courier. Author: Fergus Duniho. Inventor: Larry L. Smith.
Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64) By John Smith.
Mamra Chess with Wuss. Variant combining very strong Mamra piece with weakening Wuss piece. By Jeremy Gabriel Good.
Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces. By Charles Gilman.
Man and Beast 10: The Hybrid Diagonal. Systematic naming of straight coprime hex-prism-specific radial pieces. By Charles Gilman.
Man and Beast 12: Alternative Fronts. Systematic naming of pieces using complex mixes of forward, backward, and same-rank moves. By Charles Gilman.
Man and Beast 13: Straight and Crooked Moving. Systematic naming of part-straight and more complex non-straight pieces. By Charles Gilman.
Man and Beast 14: Oddly Oblique. Systematic naming of hex-specific coprime oblique pieces. By Charles Gilman.
Man and Beast 15: Strengthened Across the Board. Systematic naming of pieces reinterpreting the concept of directions. By Charles Gilman.
Man and Beast 16: Diverging Further. Systematic naming of more complex divergent pieces. By Charles Gilman.
Man and Beast 17: Hex Heavies. Systematic naming of non-coprime hex-specific pieces. By Charles Gilman.
Man and Beast 18: Complex Pieces with Simple Ratios. Systematic naming of compounds of oblique pieces with SOLLs in ratios of 1, 1½, 2, 3, and 6. By Charles Gilman.
Man and Beast 19: The Vice Squad. Systematic naming of more complex pieces mixing radial and oblique moves. By Charles Gilman.
Man and Beast 20: Far From Square. Systematic naming of more complex hex-specific pieces. By Charles Gilman.
Man and Beast 21: Lords High Everything-Else. Systematic naming of pieces that do not fit in any of the other articles. By Charles Gilman.
Man and Beast Overview and Glossary. Table summarising what piece characteristics Man and Beast articles cover, with glossary of terms used to describe pieces. By Charles Gilman.
Maorider Chess. Maorider and king with unusual recruiting abilities. (8x9, Cells: 72) By Vitya Makov.
Maorider Chess. Missing description By Vitya Makov.
Matron Chess
. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available). By M Winther.
Megastar of David. Enlarged version of Star of David 2 Level Hex Chess. (2x(), Cells: 182) By Charles Gilman.
Meteoric Chess. A sober but lively drop chess variant with standard pieces (zrf available). By M Winther.
Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64) By David Paulowich.
Mini Courier Chess Moderno. Missing description (10x8, Cells: 80) By Jose Carrillo.
mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64) By Joe Joyce.
Minixiang. Xiang Qi's short-range pieces come into their own on a small board. (5x6, Cells: 30) By Charles Gilman.
MiniXiang
. Missing description Author: Larry L. Smith. Inventor: Charles Gilman.
mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64) By Andy Maxson.
Missing Ox Chess. 4 distinguishable FIDE sets represent pieces starting with 24 different letters. (16x16, Cells: 256) By Charles Gilman.
Mitred Framing 1: 8x8 to 10x10. Adding a rim of forward-only pieces around a FIDE-size board. (10x10, Cells: 100) By Charles Gilman.
Mitred Framing 2: 9 files to 10x10. Puts most pieces of 9-file variants on FIDE board and adds extra rim including middle-file piece and Shogi-style extras. (10x10, Cells: 100) By Charles Gilman.
Mixed Radial Hex Chess. Hexagonal analogue to Nimrod Chess. (9x9, Cells: 61) By Charles Gilman.
Modern Capablanca Random Chess. Missing description By Jose Carrillo.
Modern Chess Principles. Missing description By Jose Carrillo.
Modern English Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
Modern Makruk. A fusion of Modern Chess and Makruk. By John Smith.
Modern Minister's Courier Chess. Missing description (11x8, Cells: 88) By Jose Carrillo.
Modern Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
Modern Random Chess. Missing description By Jose Carrillo.
Monte Carlo Chess. Random movement variant. (8x8, Cells: 64) By Jeremy Gardiner.
MRC64. Modern Random Chess 64. By Jose Carrillo.
MRC64. Missing description (8x8, Cells: 64) By Jose Carrillo.
Multimove Chess. Players spend points to make multiple moves. (8x8, Cells: 64) By David Howe.
Multiple Formations. A proposal to add a set of formations to Chess. (8x8, Cells: 64) By Rich Hutnik.
Mustang Chess problem. Missing description By Namik Zade.
Narnia Chess. Chess played on both the outside and inside of a soccer ball. (Cells: 52) By David Cannon.
Narnia Chess
. Chess, played on both the outside and inside of a social ball, with the Pentagons as "gateways" between the two. By David Cannon.
Naydorian Chess. an hexagonal variant from the fictional realm of Shadowgard. By Graeme C Neatham.
Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
Nearlydouble Chess. A 2d variant with the whole of two identical sets minus the second King. (11x11, Cells: 121) By Charles Gilman.
Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169) By Charles Gilman.
Nearlydouble Wildebeest. A variant with the whole of two identical Wildebeest sets minus the second King. (15x14, Cells: 210) By Charles Gilman.
Nearlytriple Raumschach. The logical extension of the Nearlydouble principle to Raumschach. (7x(7x7), Cells: 343) By Charles Gilman.
New Renniassance Chess. Faster Game with new pieces... Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
Nietzsche Chess. That which does not capture a piece, makes it stronger. (8x8, Cells: 64) By Charles Gilman.
Nimrod Chess. All the same moves as FIDE Chess, but not NECESSARILY on the same pieces. (8x8, Cells: 64) By Charles Gilman.
Ninepiece Nichtschach. Combining 4 Linepiece Fusion with Nichtschach. (6x(6x6), Cells: 216) By Charles Gilman.
Ninjutsu (Claustrophobia 2). The fierce double capture leaping pieces: the Ninja Warriors and the Ninja Guards can promote to Insane Ninja Knights! (8x5, Cells: 46) By Charles Daniel.
Ninjutsu (Claustrophobia 2). Win by invading palace or checkmate; new leaping pieces promote to gain more power. By Charles Daniel.
No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64) By Charles Daniel.
No-Yes! Chess
. French commercial variant with an element of chance. By Luc Queyrel.
Nonary Chess. King or queen are optionally swapped with a bishop before play begins (with zrf). By M Winther.
Not Chess
. Mixes elements of Chinese and FIDE Chess. By Jim Reynolds.
Nuthouse. Missing description (2x(8x8), Cells: 128) By Yu Ren Dong.
Nuthouse
. Missing description By Yu Ren Dong.
Octogonal Chess. Carrera Chess on an octogon-shaped board. (10x10, Cells: 76) By John Smith.
Octopus Chess. Features the crooked slider: the Octopus and the dual path Sorcerer Snake. (10x10, Cells: 100) By Charles Daniel.
Octopus Chess. Featuring the Sorcerer Snake, the Ninja Pawn, the Wazir Knight, the Ferz Knight and the Octopus. By Charles Daniel.
Octopus Chess
. Featuring the Octopus, the Sorcerer Snake, the Ferz Knight, the Wazir Knight and the Ninja Pawns. By Charles Daniel.
Omega Chess Extended
. Missing description By Mykola Dolgalov.
Omega Transplant. The Champion and Wizard from Omega Chess are transplanted to the board system and rules used for Birds and Ninjas. By Charles Daniel.
Omega Transplant
. The Warmachine Alfil , the Camel Ferz, the Ninja Pawns and the usual suspects battle it out on a new chessboard. By Charles Daniel.
Once More, with Deans. Subvariants of River-with-university-and-cathedral series with extra piece type. By Charles Gilman.
Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are on a large board. By David Paulowich.
Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are now on a larger board. (10x10, Cells: 100) By David Paulowich.
Overkill Chess. Paired pieces are compounds of 2 FIDE elements, King's partner of all three. (8x8, Cells: 64) By Charles Gilman.
Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. By Charles Daniel.
Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68) By Charles Daniel.
Partnership Chaturanga. Missing description (8x8, Cells: 64) By Jose Carrillo.
Partnership Mitregi. Unthemed 4-player variant with most pieces always moving toward or across the River. (8x8, Cells: 64) By Charles Gilman.
Pawn Eaters. Win by capturing all your opponent's pawns. Game includes ancient Y-movers, Shaman Rooks, and Pawn-Eaters. (8x8, Cells: 64) By Gary K. Gifford.
Pawn Eaters. Win by capturing 8 pawns. Uses Shamanic Rooks, Pawn Eaters, Old Y Mover Elephants, and traditional Knights. By Gary K. Gifford.
Peg Chess. A terrain-based chess variant. (8x8, Cells: 64) By John Smith.
Penturanga. Chaturanga on a board with 46 pentagonal cells. (8x5, Cells: 46) By Graeme C Neatham.
Penturanga
. contains rule file and 2 piece sets. By Graeme C Neatham.
Perier Chess
. Introducing the Perier Cannon in a Western piece context (with zrf). By M Winther.
Perleberger Bridge Chess. Missing description (8x9, Cells: 66) By Martin Janecke.
Phalanx Chess
. Introducing the Phalanx pawn that can swap place with piece in front (with zrf). By M Winther.
Pick the Piece Big Chess. In this customizable game, players decide on the pieces to fill two empty slots and those to be dropped during play. (10x10, Cells: 100) By Charles Daniel.
Pick the Piece Big Chess. Players can choose to play with Gryphon, anti-Gryphon, SuperCannon, Flying Bomber, Ninja Pawns and many other diverse pieces. By Charles Daniel.
Pick the Piece Big Chess
. Massive collection of games featuring dual path Sorcerer Snake; crooked slider: Octopus and much more. By Charles Daniel.
Pilgrim Chess
. A new method of introducing an extra piece to the standard board (with zrf). By M Winther.
Pioneer Chess
. A new method of introducing an external piece on the orthodox board (with zrf). By M Winther.
Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
Pitcher Chess
. Introducing the Pitcher pawn that can catapult posterior piece. By M Winther.
Placement Chess. King and queen are swapped before play begins, generating FRC subset (with zrf). By M Winther.
Placement Chess
. King and queen are swapped with another piece, except rook, and creating a new mirrored position (with zrf). By M Winther.
Placement Random Chess (Chess 20). The piece setup is randomized following Placement Chess rules, generating 20 modest Fischer Random positions. By M Winther.
Prime Ministers Chess. An adaptation of Gabriel Vicente Maura's 1968 Modern Chess. (9x8, Cells: 72) By Jose Carrillo.
Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
Prime Ministers Random Chess. Missing description By Jose Carrillo.
Prime.Ministers Contemporary Random Chess. Missing description (8x8, Cells: 64) By Jose Carrillo.
Prison Break. Starring the sliding pawns, the Ninja Guards, the Knight, the Bird, the King and introducing the captivating Ice Queen! (6x8, Cells: 46) By Charles Daniel.
Prison Break. Checkmate the enemy king or break out of prison with your king! By Charles Daniel.
Proselyte Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
Proto Prelates. An Armies of Faith offshoot adding Bishop compounds named after pre-Christian religious titles. (6x(10x10), Cells: 294) By Charles Gilman.
Protomorphic-Chess. Start with only kings (and pawns), pieces change to different type after move. (8x8, Cells: 64) By (zzo38) A. Black.
Provocator Chess
. Introducing the Provocator, a zigzaging bifurcation piece, on a Gustavian board (zrf available). By M Winther.
Pseudo-Modern Random Chess. Missing description By Jose Carrillo.
Pyrrhus Chess
. Introducing the terrible Pyrrhus that can paralyse enemy pieces with its gaze (with zrf). By M Winther.
Pyrrhus Chess. The Pyrrhus moves like a king but paralyzes enemy pieces at queen's distance (with zrf). By M Winther.
Qiube. Xiang Qi variant with Fortresses expanded from square to cube. (3x(9x10), Cells: 126) By Charles Gilman.
Quake Chess. Quake Chess on the Game Courier. By Abdul-Rahman Sibahi.
Quake Chess. Earthquakes over the board. (8x6, Cells: 46) By Abdul-Rahman Sibahi.
Queen of the Night Chess. An over powered game on the Standard Board. By Abdul-Rahman Sibahi.
Querquisite Chess. The Whimsical Querquisite on the Game Courier. By Abdul-Rahman Sibahi.
Querquisite Chess. Features the whimsical, irregular Querquisites,. (8x10, Cells: 72) By Abdul-Rahman Sibahi.
Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64) By Charles Daniel.
Random Rodent Chess. Variant geneRATing rodent-named pieces marks Year of the Rat. (4x(9x9), Cells: 324) By Charles Gilman.
Random Transposal Chess. Use dice to swap pieces. (8x8, Cells: 64) By John Smith.
Random-Drop Chess
. Missing description By Namik Zade.
Rank and File Chess. Move from Most Crowded Row. (8x8, Cells: 64) By George William Duke.
Raptor Chess. Play game in which two pairs of dual mode fliers: the Raptors and the Birds create havoc on the board! By Charles Daniel.
Raptor Chess. 104 square large board game with complimentary diagonal and orthogonal flying pieces each with dual mode capture abilities. (10x10, Cells: 104) By Charles Daniel.
Raptor Chess
. Two pairs of complimentary flying/leaping pieces: the Raptors and the Flying Bombers change the nature of the game. By Charles Daniel.
Red Fool Chess. Standard Chess, but with two extra rows and one semi autonomous piece, the Red Fool. By Amy Johnson.
Reformed Chess. Pawn can swap with an enemy piece located on the last rank, except king. Thusly, many more won endgames (zrf available). By M Winther.
Reformed Chess
. Introducing a new pawn swapping capability intended to solve the problem of drawishness in chess (with zrf). By M Winther.
Regement Random Chess. Pieces are relocated to create a modest setup that most chessplayers will feel at home in (+ zrf). By M Winther.
Regiment Chess. Black determines king position, white can swap the queen before play begins (with zrf). By M Winther.
Relative Lumberjack. Pieces move the same as other pieces in its file. (8x8, Cells: 64) By John Smith.
Relocation Chess
. A remarkably easy method of rearranging the standard array of pieces (with zrf). By M Winther.
Relocation Chess. Swap a pair of your own pieces before you begin. With Fischer Random castling rules. By M Winther.
Rennaissance Chess II. Missing description By Matthew La Vallee.
Reverse Symmetry. Missing description By Jose Carrillo.
Revised Chess
. The pawn can also capture forwards if positioned on 7th rank. Thus, many more won endgames (zrf included). By M Winther.
Revised Chess. A revision of Fide-chess: a pawn on the seventh rank can also capture forwards. Makes chess much less drawish (with zrf). By M Winther.
Rookheavy Chess and Bishopheavy Chess. combining elements of Lilliputian Chess, Isis, Mongolian Chess, and crooked linepieces. (8x8, Cells: 64) By Charles Gilman.
Rose Chess. Grand Chess, with Roses instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144) By David Paulowich.
Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. By David Paulowich.
Rotating Cylinder Chess. Positions of pieces rotate one square to the right after each move. (8x8, Cells: 64) By John Smith.
Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
Saint Pancras Shogi. double-set Sainted Shogi variant with half the pieces starting promoted. (11x12, Cells: 132) By Charles Gilman.
Sanctuary
. 46-cell game with elements from Xiang Qi. By Jeremy Pflasterer.
Save the Standard
. Zip file containing zrf and graphics for 7x7 and 13x13 home fields. By Graeme C Neatham.
Save the Standard. Missing description By Graeme C Neatham.
Scion
. Missing description By Larry L. Smith.
Scout Chess
. Introducing the Scout, combining queen-captures with Camelrider moves (zrf exists). By M Winther.
Secutor Chess. The Secutor is a bifurcation piece that must collide and deviate in order to capture (+zrf). By M Winther.
Seirawan Chess. It's Chess with the option to drop some additional pieces on the board. (8x8, Cells: 64) Author: Fergus Duniho. Inventor: Yasser Seirawan and Bruce Harper.
Seirawan Chess
. FIDE chess, put players have N+R and N+B in hand to drop. Inventor: Yasser Seirawan and Bruce Harper.
Seirawan Chess. Play this variant with extra pieces to drop into the game. By M Winther.
Seirawan Chess. Normal rules, except two extra pieces can be introduced: Hawk and Elephant (with zrf). By Stephen R. Stockman.
sFhIoDgEi. A variant nesting two different smaller variants within it. (17x17, Cells: 289) By Charles Gilman.
Shatranj al-Sultan. Normal Chess + Alibaba , with a Sultanic flavour . (10x8, Cells: 80) By Abdul-Rahman Sibahi.
Shatranj Kamil X. Shatranj Kamil, now with Chinese Cannons and Padwars (Jetan). By David Paulowich.