Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Large',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 500
The search is limited to 500 items at a time. There are links at the bottom of the page to either continue or narrow down your search.
Monster Mash. Armies consist of classic monsters and scary creatures. (13x13, Cells: 169) By Bob Greenwade.
Mortal Shogi. A Shogi variant in which pieces aren't all immortal. (9x9, Cells: 81) Author: Fergus Duniho. Inventor: Roberto Lavieri and Fergus Duniho.
Mortar Chess. Introducing another piece named Mortar, a form of cannon, on an H-shaped board. Positionally advanced. With zrf. By M Winther.
Mosaic Chess. Large variant combining pieces from various other games. By Daniel Zacharias.
Mountain Slope Chess. Most of the board is tilted. (8x12, Cells: 96) By Lev Grigoriev.
Murmillo Chess. Introducing the Murmillo piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
Mythical Fantasy Conquest. A large variant with new fantasy pieces. (10x10, Cells: 100) By Lim Ther Peng.
N by N chess games. Mathematician Missoum has a chess variant on an N by N board for many numbers N.
Nahbi Chess. Variant on 10 by 10 board with equator, Nahbi's and Archers. (10x10, Cells: 100) By Uri Bruck.
Naiad Chess.. Introducing the Naiad, which moves like a queen but cannot capture. Instead it can kidnap pieces by magnetism (zrf available). By M Winther.
Napoleonic Chess. Large chess variant with the `spirit of the Armies of the Napoleonic period'. (14x14, Cells: 196) By Tom Hartley.
Nearlydouble Chess. A 2d variant with the whole of two identical sets minus the second King. (11x11, Cells: 121) By Charles Gilman.
Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169) By Charles Gilman.
Nearlydouble Wildebeest. A variant with the whole of two identical Wildebeest sets minus the second King. (15x14, Cells: 210) By Charles Gilman.
Nested Chess. A variant hiding another on its diagonals. (15x15, Cells: 141) By Charles Gilman.
Nested Shogi. A variant hiding Shogi on its diagonals. (17x17, Cells: 177) By Charles Gilman.
Nested Xiang Qi. A variant hiding Xiang Qi on its diagonals. (18x18, Cells: 196) By Charles Gilman.
Never-Ending Infinite Sandbox Chess Game. Online forum-based chess game with 12 players, infinite board, and many pieces. By dead dead.
New Chancellor Chess Variants. On 8 by 10 board with two `chancellors'. (10x8, Cells: 80) By David Paulowich.
New-Chess. Variant on 10 by 10 board with combination pieces. (10x10, Cells: 100) Author: John Ayer and Hans L. Bodlaender. Inventor: Stephen G. Sava.
Nine square Chess. With additional `Joker' piece on nine by nine board. (9x9, Cells: 81) Author: Hans L. Bodlaender. Inventor: John Mantle Green.
Noli Me Tangere Chess. Missing description (10x10, Cells: 100) By Patrik Hedman.
Not-Particularly-New Chess. A fairly restrainted variant on a 9x8 board, with Cardinals, Unicorns and Jesters. (9x8, Cells: 72) By Peter Aronson.
Notchess. A family of games with Chess and Chess-Variant pieces but no King. () By Charles Gilman.
Novo Chess. War game chess variant from the Netherlands, 1937. (12x8, Cells: 96) Author: Hans L. Bodlaender. Inventor: L. J. Weijden.
Numeral Chess. Numeral Chess requires sharp eyes and promotes deep strategical calculation similar to Go (WeiQi). (17x17, Cells: 289) By Eric Truong.
Nutty Shogi. Pieces jump over many others, and a Fire Demon burns neighbors. (13x13, Cells: 169) By H. G. Muller.
Octogonal Chess. Carrera Chess on an octogon-shaped board. (10x10, Cells: 76) By John Smith.
Odin's Rune Chess. A game inspired by Carl Jung's concept of synchronicity, runes, and Nordic Mythology. (10x10, Cells: 100) By Gary K. Gifford.
Olden-RoyalChess. A 12x12 game with many compounds plus new pawn types. By Mariano Moran.
Omega Chess. Rules for commercial chess variant on board with 104 squares. (12x12, Cells: 104) (Recognized!) By Daniel Macdonald.
Omega Chess. Players have many pieces that can only move in the direction they point at. (9x9, Cells: 81) Author: Carlos Cetina. Inventor: Gabriel Vicente Maura.
Once More, with Deans. Subvariants of River-with-university-and-cathedral series with extra piece type. By Charles Gilman.
Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144) By H. G. Muller.
Open Chess. Large variant with few pawns. (12x12, Cells: 144) By Moses Snell-Feikema.
Operational Chess 2. Large, wargame inspired variant with ranged pieces. (17x11, Cells: 187) By Andy Thomas.
Opulent Chess. A derivative of Grand Chess with additional jumping pieces (Lion and Wizard). (10x10, Cells: 100) By Greg Strong.
Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are now on a larger board. (10x10, Cells: 100) By David Paulowich.
Orwell Chess. Three player variant themed on George Orwell's 1984. (7x12, Cells: 84) By Glenn Overby II.
Outback Chess. New pieces on plus-shaped board. (10x10, Cells: 84) By Timothy R. Newton.
Outrigger Chess. On 10 by 8 board, with several variants. (10x8, Cells: 80) By Ralph Betza.
Overkill Ecumenical Chess. Compounds of 2, 3, and all 4 Wildebeest Chess elements. (9x10, Cells: 90) By Charles Gilman.
Overyang. Variant using compounds of Yang Qi pieces. (11x13, Cells: 143) By Charles Gilman.
Oxybeles Chess. Introducing the exceptional Oxybeles piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
Pacific Chess. Variant on ten by ten board. (10x10, Cells: 100) Author: Hans L. Bodlaender.
Palace Shogi. A complicated hybrid of Shogi, Xiang Qi, and Chess. By Silvia Hollinshead.
Panchimera. all the king's horses - a variant that doubles the number of each FIDE piece and then adds the knight augmented pieces. (11x12, Cells: 132) By Graeme C Neatham.
Pandemonium. Capablanca chess + Crazyhouse. By Daphne Snowmoon.
Passed Pawns Chess. A Decimal Falcon Chess Variant. (10x10, Cells: 100) By George William Duke.
Passed Pawns, Scorpions and Dragon. More Falcon Chess Variants. By George William Duke.
Patchanka. Decimal variant with several bi-compound pieces. (10x10, Cells: 100) By Jean-Louis Cazaux.
The Pattern Game. Missing description (12x12, Cells: 144) By Larry L. Smith.
Paulovits's Game. Paulovits's chess variant, c. 1890, featuring leaping pieces Pasha and General (with zrf). By M Winther.
Pawnier Chess. Missing description (11x9, Cells: 99) By Patrik Hedman.
Pegniar Chess. Introducing the Pegniar, a very interesting bifurcating bounce-slider, on a Gustavian board (zrf available). By M Winther.
Pemba. Extension of Shako, with 60 pieces. By Jean-Louis Cazaux.
Penta War. Huge game with five clans. (17x17, Cells: 319) By Joost Aan de Brugh.
Perfect 12. 36 pieces per player on 12 by 12 board. (12x12, Cells: 144) By Jean-Louis Cazaux.
Persian Chess. Persian Chess. (9x9, Cells: 85) By Anooshiravan Ahmadi.
Phi Chess. Large variant variant inspired by the golden ratio, Phi. (13x8, Cells: 104) By Joshua Morris.
Phi Chess with Different Armies. Missing description (13x8, Cells: 104) By Joshua Morris.
Pick-the-team chess. Make up a list of pieces and choose your pieces from your and your opponents list. (10x10, Cells: 100) By Hans L. Bodlaender.
Pillars of Medusa. A variation of Turkish Great Chess plus two additional pieces, the Morph and the Medusa. (11x11, Cells: 121) By Gary K. Gifford.
Pinwheel Chess. Four-player, all-against-all variant played on a pinwheel-shaped board. By C. George Boeree.
The Pit. 10 by 10 board has pit in the middle that can be crossed by Sorcerer piece. (10x10, Cells: 84) By Daniel Roth.
Ploy. Strategic Game of Maneuver and Capture, 3M Company - 1970. (9x9, Cells: 81) Author: Dennis Matheson.
Politically Correct Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
Powerchess. Variant on 10 by 10 board with additional queen and combination piece per player. (10x10, Cells: 100) Author: John Ayer.
Pre-Grandchess. Variant on ten by ten board inspired by Freeling's Grandchess. (10x10, Cells: 100) By Eric V. Greenwood.
Prime Ministers Chess. An adaptation of Gabriel Vicente Maura's 1968 Modern Chess. (9x8, Cells: 72) By Jose Carrillo.
Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
Prisoner's Dilemma. Checkmate the King and rescue the Prisoner to win. (Cells: 84) By Steve Costa.
PromoChess. Everything but the king can power up. Mix of Japanese/Western/fairy pieces. (9x9, Cells: 81) By Glenn Overby II.
QB Goes East 162 squares. Quadruple Besiege versions of Shogi, Xiang Qi, and offshoots using double sets on 2 9x9 boards. (Cells: 162) By Charles Gilman.
QB Goes East 98 squares. Quadruple Besiege versions of Shogi, Xiang Qi, and offshoots using single sets on 2 7x7 boards. (Cells: 98) By Charles Gilman.
Quadd Shogi. Shogi with 4 squares for each one space in normal Shogi. (18x18, Cells: 324) By (zzo38) A. Black.
Quadruple Besiege Chess. A variant on a "finite but unbounded" board comprising two FIDE boards notionally joined on every edge. (Cells: 128) By Charles Gilman.
Quang Trung Chess, 2nd Edition. On 10 by 10 board with seven mostly new pieces. (10x10, Cells: 100) By Vu Q Vo.
Quantum Chess. Commercial variant with new pieces on 10 by 10 and 12 by 12 boards. (10x10, Cells: 100)
Queenmania. A game with 11 queens and enhanced pawns. (12x12, Cells: 144) By Gerd P. Degens.
Querquisite Chess. Features the whimsical, irregular Querquisites,. (8x10, Cells: 72) By Abdul-Rahman Sibahi.
Quex. Large variant on 10 by 10 board with 11 different pieces. (10x10, Cells: 100) By Stephen Larson.
Quinquereme Chess. Large variant with a new piece, the Quinquereme. (12x12, Cells: 144) By Jörg Knappen.
Quintessential chess. Large chess variants, with some pieces moving with a sequence of knight moves in a zigzag line. (10x10, Cells: 84) By Jörg Knappen.
R-Chess. Chess as Rhombus. (21x17, Cells: 213) By Gerd P. Degens.
Rabbit Chess.
Kangaroo Lion. (10x10, Cells: 100) By HaruN Y.
Raichu Shogi. A variant of Chu Shogi in which capturing a Lion grants you an extra turn. (12x12, Cells: 144) By A. M. DeWitt.
Ramayana Chess. Chess variant inspired by the Ramayana epic. (Cells: 84) By Luiz Carlos Campos.
Rank-behind-Rank Chess. 30 pieces on a side with two Kings each on a 6 by 12 board. (6x12, Cells: 72) By Sergey Sirotkin.
Rebel Fury. A Variation of V.R. Parton's Royal Fury. (12x12, Cells: 144) By Larry L. Smith.
Regimental Chess. Commercial variant. Groups of pieces can form battalions and regiments and move at the same time. (36x16, Cells: 576)
Reiwa Dai Shogi. Variant of Dai Shogi with better piece balancing. (15x15, Cells: 225) By A. M. DeWitt.
Reldoub. Game with river, relays, walls, and fractions. (11x11, Cells: 121) By (zzo38) A. Black.
Renniassance Chess. With 68 pieces on board of 12 by 12. (12x10, Cells: 120) By Eric V. Greenwood.
Reroute66. A simpler game using the same board as Gerd Degens' Chess66. (10x8, Cells: 66) By Fergus Duniho.
Reservists' doublechess. Each side has 16 non-pawn pieces, split among 10 types. By Andrew L Smith.
Retiar Chess. Introducing the Retiar, a bifurcating bounce-slider, on an H-board (zrf available). By M Winther.
Ringworld Chess. Themed hex variant differentiating opposite directions along orthogonals. (Cells: 198) By Charles Gilman.
Rocket Chess. Space-themed fairy chess variant on neoteric board: piece’s movement depends on type of cell where it stands. (Cells: 248) By Lev Grigoriev.
Rococo. A clear, aggressive Ultima variant on a 10x10 ring board. (10x10, Cells: 100) (Recognized!) Author: Peter Aronson. Inventor: Peter Aronson and David Howe.
Roman Chess. Commercial chess variant on a 10x10 board with two non-royal kings added. Author: Greg Strong. Inventor: Mark Woodall.
Rose Chess. Grand Chess, with Roses instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144) By David Paulowich.
Rotary. On a 9 by 9 board with rotating pieces. (9x9, Cells: 81) By Christian Freeling.
Round Table Chess. Chess variant on a board with round and square part. (Cells: 92) By Richard G. VanDeventer.
A Royal and His Pet. Missing description By Zhedric Meneses.
Royal Chess. Variant on ten by eight board. (10x8, Cells: 80) Author: Hans L. Bodlaender.
Royal Court. On 8 by 10 board with crowned knights: can move like king or knight. (10x8, Cells: 80) By Sidney LeVasseur.
Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
Russian fortress chess. An old Russian variant for four players. (Cells: 192) Author: Hans L. Bodlaender.
Ryu Shogi. Large modern shogi variant. (7x12, Cells: 84) By Jared B. McComb.
Ryugi. 10x10 variant with Kirins, Marshalls, and Dragons, the latter which can move as a Bishop or as a Nightrider. By A. M. DeWitt.
Sac Chess. Game with 60 pieces. (10x10, Cells: 100) By Kevin Pacey.
Sagittar Chess. Introducing the Sagittar, a bifurcation cannon related to the Korean cannon, on an H-board (zrf available). By M Winther.
Saint Pancras Shogi. double-set Sainted Shogi variant with half the pieces starting promoted. (11x12, Cells: 132) By Charles Gilman.
Samarcanda. Variant of Mideast Chess with Crooked Bishops. (10x10, Cells: 100) Author: Nuno Cruz and Peter Aronson. Inventor: Nuno Cruz.
Sceptre 1027 A.D.. Large, commercial, multiplayer chess variant. (9x(8x8), Cells: 576) Author: David Howe.
Scheherazade. Pieces may combine with other pieces to form combination pieces. (10x10, Cells: 100) By Robert Shimmin.
Schizophrenic Chess. Game on 12x7 board with Left and Right Schizzys, Bobbers, Teleporters and other exotic pieces. (12x7, Cells: 84) By David Short.
Schoolbook. 8x10 chess with the rook + knight and bishop + knight pieces added. (10x8, Cells: 80) By Sam Trenholme.
Scion. Missing description (10x10, Cells: 100) By Larry L. Smith.
Scirocco (original). On ten by ten board with over thirty different pieces. (10x10, Cells: 100) By Adrian King.
Scout Chess. Introducing the Scout, combining queen-captures with Camelrider moves (zrf exists). By M Winther.
Seachess. Chess with a marine war theme. (Cells: 128)
The Secret Invisible Pass Chess. Missing description (10x10, Cells: 100) By Namik Zade.
Secret King. A chess variant with 10 Knights, and a Secret King. (10x10, Cells: 100) By Florin Lupusoru.
Secutor Chess. Introducing the Secutor piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
Seenschach. Variant on 10 by 10 board with lake in the middle and new pieces. (10x10, Cells: 84) By Jörg Knappen.
Sequence of Fibonacci and Lucas Chess Design Games. Variants based on Fibonacci numbers.
Sequence Of M X N Chess Games. A chess variant for boards of size M by N, for about all pairs of positive integers M, N.
sFhIoDgEi. A variant nesting two different smaller variants within it. (17x17, Cells: 289) By Charles Gilman.
Sha'rah. Missing description (13x13, Cells: 169) By Patrik Hedman.
Shako. Cannons and elephants are added in variant on 10 by 10 board. (10x10, Cells: 100) Author: Jean-Louis Cazaux and Hans L. Bodlaender. Inventor: Jean-Louis Cazaux.
Shatranj al-Sultan. Normal Chess + Alibaba , with a Sultanic flavour . (10x8, Cells: 80) By Abdul-Rahman Sibahi.
Shatranj Kamil I. Large shatranj variant with new piece: camel. (10x10, Cells: 100) Author: Hans L. Bodlaender.
Shatranj Kamil II. Large historic shatranj variant with new piece: dabbabah or war machine. (10x10, Cells: 100) Author: Hans L. Bodlaender.
Shatranj Kamil X. Shatranj Kamil, with new pieces from Jetan, Shogi and Xiangqi. (10x10, Cells: 100) By David Paulowich.
Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside),. (9x9, Cells: 81) By Gary K. Gifford.
Shikaar. Missing description (9x9, Cells: 79)
Shogchess. Missing description (9x11, Cells: 99) By Hafsteinn Kjartansson.
Shogessi (The Allday Wars). An original large, multiplayer Chess/Shogi variant.
Shogi with Cannons. Missing description (9x9, Cells: 81) By John Smith.
Shogi With Pokémons. Pokemons with special powers are added to an otherwise normal shogi board. (11x11, Cells: 121) By (zzo38) A. Black.
Shogi-of-Chesstonia. 9 x 12 Shogi Variant that includes a Queen and some Modern Shatranj Pieces. (9x12, Cells: 108) By Gary K. Gifford.
Shogi-set Nearlydouble Variants. Variants using two Shogi sets, minus a second King aside, but with moves adjusted for a large board. (13x12, Cells: 156) By Charles Gilman.
Shoko Shogi. Smaller variant of Hook Shogi on a 13x13 board. (13x13, Cells: 169) By A. M. DeWitt.
Short Sliders. Pieces are initially limited to 4 spaces (if that), and promote to longer moves. (12x16, Cells: 192) By Bob Greenwade.
Shosu Shogi. 10x10 Shogi variant with Queens and more powerful promoted pieces. By A. M. DeWitt.
Shoxiang 108. A combination of Shogi and Xiang Qi on a number of ranks divisible by both 2 and 3. (9x12, Cells: 108) By Charles Gilman.
Shuuro. Large variant where you build your own army. (12x12, Cells: 144) Author: Alberto Giusti. Inventor: Alessio Cavatore.
Silver Elephant Chess. Missing description (10x8, Cells: 80) By Jose Carrillo.
Sinojewish Chess. Hexagonal approximate analogue to Wildeurasian Qi. (13x13, Cells: 127) By Charles Gilman.
Sinyeonsanggi (新演象棋). I dramatized Sin-yeon-sang-hui (新演象戱), one of the variations of the Joseon Dynasty, in Xiangqi style. By Daphne Snowmoon.
Sissa. Variant on 9 by 9 board with Sissa's. (9x9, Cells: 81) By Carlos Cetina.
Skandaran Chess. Large variant with 32 pieces per side. (12x12, Cells: 144) By Francisco Marzoa.
Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) By Daniel Zacharias.
Skidoo Chess. Pieces can "skidoo" into an interior board. (2x(8x8), Cells: 128) By John Smith.
Snowflake Xiang Qi. A better Xiang Hex. (Cells: 140) By John Smith.
The Sons of Mithra. Elaborate Fantasy variant with 13 different types of pieces per side. (10x10, Cells: 100) Author: Michael Chang Gummelt. Inventor: Michael Chang Gummelt and Holly Gummelt.
Sovereign Chess. Ten neutral armies can be activated on this 16 x 16 board. (16x16, Cells: 256) By Mark Bates.
SpaceWar. SpaceWar rules. (16x12, Cells: 192) By Joe Joyce.
Spider-Chess. Beware of spiders. (25x19, Cells: 369) By Gerd P. Degens.
Spinach Chess. Right to make powerfull move alternates between players in variant with two kings. (8x8, Cells: 68) By Hans L. Bodlaender.
Spinal Tap Chess. Variant on an 11x11 board with a once-a-game mass 'Battle Move' of Pawns and Crabs. (11x11, Cells: 121) By David Short.
Spinal Tap Chess Redux. Updated version of Spinal Tap Chess with some pieces from Existentialist Chess. (11x11, Cells: 121) By David Short.
Spinal Tap vs Terror Chess. The Spinal Tap Chess army vs the Terror Chess army in the battle of the 11x11 variants. (11x11, Cells: 121) By David Short.
Spot the Intruder Mini-game. A mini-game by H. G. Muller. Spot the intruder as quickly as possible! (12x12, Cells: 144) Author: A. M. DeWitt and H. G. Muller. Inventor: H. G. Muller.
Squarcle Chess. Orthogonal pieces travel in square loops, diagonal pieces reflect. (8x8, Cells: 64) By Christan Hupp.
Stack Chess. Pieces are stacks of chips. (10x10, Cells: 100) By Doug Chatham.
Star Pool Chess. Large variant of Makruk, with a center non-square that acts as a bridge. (Cells: 84) Author: Tony Quintanilla. Inventor: Peter Aronson and Tony Quintanilla.
Stelliform 6 player Chess. Stellisch from Wellisch, Stellicorn from Revergent, and Stellgi and Hexgi. (17x17, Cells: 121) By Charles Gilman.
Stheno Chess. Introducing the repulsive Stheno, which repels pieces as far as possible in the alignment direction (zrf available). By M Winther.
Stones and Relays. An extended version of Eight-Stone Chess. (8x9, Cells: 72) By Jim Aikin.
Strange Chess. A large (12x12) chess variant. (12x12, Cells: 144) By Mark Hedden.
StrataChess v1.0. separate Strategic and Tactical gameplay. 2-6 players. Element of Chance. Terrain. Build your own armies. By Prussia General.
StrategiChess
. Large multi-player, multi-board chess variant. (14x14, Cells: 196) By Alan Cartwright.
StrategiChess II
. Large, multi-player, mult-board variant with new piece types. (14x14, Cells: 196) By Alan Cartwright.
Stratomic. Decimal variant with a nuclear missile piece. (10x10, Cells: 100) Author: Jean-Louis Cazaux. Inventor: Robert Montay-Marsais.
SUCCHESS. Missing description (10x10, Cells: 100) By Djafer Medjahed.
Sudoku War. A fight that takes place in a Sudoku. (9x9, Cells: 81) By Joost Aan de Brugh.
The Sultan's Game. Variant on 11 by 11 board from 19th century Germany. (11x11, Cells: 121) Author: Greg Strong. Inventor: Peguilhen.
Sunflower HexChess. Hexagonal Chess in-the-round. (Cells: 120) By Graeme C Neatham.
Super Chess 1993. Missing description (14x14, Cells: 196) Author: Sam Trenholme. Inventor: Michael N Goldshteyn.
Super Chess III
. Big proprietary game with archers and cyclopses. (10x10, Cells: 100) By Ed Ginsberg.
Super Knights Grand Chess. Missing description (10x10, Cells: 100) By Charles Daniel.
Super-Chess. On a 12x12 board with slightly more powerful pawns and knights. Armies start back-to-back. (12x12, Cells: 144) By Prashant Hindurao Sawant.
Superchess and Monarch. Booklet in English and Dutch and book in Dutch about large chess variants with fantasy pieces. Author: Hans L. Bodlaender. Inventor: Henk van Haeringen.
Supremo Superchess. Decimal variant with extra powerful pieces. (10x10, Cells: 100) By Lim Ther Peng.
Symchess. Missing description (10x10, Cells: 100) By Namik Zade.
Symmetric Chess. Variant with two Queens flanking the King and Bishops Conversion Rule. (9x8, Cells: 72) By Carlos Cetina.
Symmetric Sissa. Variant on 9 by 9 board with symmetric setup and two Sissa's (generalized Knight-like sliders). (9x9, Cells: 81) By Carlos Cetina.
Symmetrical Chess Collection. Collection of several large symmetric chess variants with only line pieces. By Derek Nalls.
Symmetron! 112. Large version of Symmetron!, with a third modifier. (11x10, Cells: 112) By Antoine Fourrière and Roberto Lavieri.
Tai Shogi. Very large Shogi variant.
Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296) Author: Isao Umebayashi and Larry L. Smith.
Tamerlane chess. A well-known historic large variant of Shatranj. (11x10, Cells: 112) (Recognized!) Author: Hans L. Bodlaender.
Tamerlane chess: ms 7322 version. Information on historic variant of Tamerlane chess. (11x10, Cells: 112) Author: Ivan Derzhanski.
Tamerlane II. Modern variant based upon ancient large chess variant. (11x11, Cells: 121) By Jean-Louis Cazaux.
TamerSpiel. Modern large chess variant with elements of historic chess variants. (12x8, Cells: 84) By Eric V. Greenwood.
TenCubed Chess. Variant on 10 by 10 board with combination pieces. (10x10, Cells: 100) By David Paulowich.
Tengu Dai Shogi. Turbo version of Dai Shogi, with some Dai Dai Shogi pieces. Author: H. G. Muller.
Tenjiku Shogi. Fire Demons burn surrounding enemies, Generals capture jumping many pieces. (16x16, Cells: 256) Author: H. G. Muller.
Terachess II. An unrealistic summit on a very large board of 16x16 squares and 128 pieces. By Jean-Louis Cazaux.
Teramachy. A chess variant between Metamachy and Terachess. By Jean-Louis Cazaux.
Terror Chess. Variant on 11 by 11 board with combination pieces. (11x11, Cells: 121) By Brian Wong.
Teutonic Knight"s Chess. Played on an oblong board with rarely used pieces: The teutonic knight, the archchancellor and the crown princess. (8x10, Cells: 80) By Jörg Knappen.
Third runner. Missing description (12x8, Cells: 96) By Daniil Frolov.
Thraex_Chess. Introducing the Thraex, which captures like a rook, but moves by the bifurcated jump method (zrf available). By M Winther.
Three Fat Brothers Chess. On a 9x9 board with 3 royal pieces. (9x9, Cells: 81) By Sergey Sirotkin.
Three Player Chess. On a large (217 hexagon) board. By Dennis Matthews.
Thud. Link to variant invented by Trevor Truran in association with Terry Pratchett. (15x15, Cells: 164) Author: Charles Gilman. Inventor: Trevor Truran.
Thunderstruck Server Chess. {This game seems broken…}. (10x8, Cells: 80) By Lev Grigoriev.
Tiger Chess. A large game with fast-moving pieces. By Daniel Zacharias.
TigerSquares - 80 & 100. Missing description (10x8, Cells: 80) By Glenn Nicholls.
Tigrey. Combination of Expanded Chess and Tiger Chess. (12x12, Cells: 144) By Daniel Zacharias.
Timurid. Evolution of timur chess. (12x12, Cells: 144) By François Houdebert.
Tjatoer!. A chess variant written in Python, designed to stress test engines. By Halfen Ludith.
The Toddler. Large variant with powerful pieces and an intricate net of protections. (11x11, Cells: 121) By Jean-Yves Boulay.
Torus Chess. Large chess variant on torus shaped board. (16x8, Cells: 128) By Köksal Karakus.
Toulousain Chess. A chess variant on a red and black 12 x 12 board with 12 types of different pieces. (12x12, Cells: 144) By Jean-Louis Cazaux.
Touranian International. 10x10 Chess variant. (10x10, Cells: 100) By Lee Tomkow.
Tournoy. Pieces have orientation that can be rotated. (9x9, Cells: 81) By Jean-Louis Cazaux.
Transporter Chess. Large variant with transporters and several new pieces. (10x10, Cells: 84) By Andrew P. Newton.
Trapper Chess. Missing description (13x9, Cells: 117) By Patrik Hedman.
Trappist-1. Chess game with no boundaries. includes Guard, Chancellor, Hawk, and Huygens. () By V. Reinhart.
Trebuchet Chess. Introducing the Trebuchet, an active catapult piece that slings pieces over its head (zrf exists). By M Winther.
Tree garden chess. Large chess variant on 10 by 10 board with 4 by 4 area missing from the middle. (10x10, Cells: 84) By William Overington.
Treeleaders Chess. Large variant with non-similar armies. (9x10, Cells: 90) By Erez Schatz.
TriMac 3 Friends. Hexagonal Game of 3 Friends. (Cells: 207) By Graeme C Neatham.
TriMac HexChess. Hexagonal XiangQi. (Cells: 135) By Graeme C Neatham.
Triple Crown. A three-halves variant making use of the cross-centre step. (15x15, Cells: 150) By Charles Gilman.
True King. A Grand Chess variant. (10x10, Cells: 100) By Roxy Wu.
Turkish Chess. 8x10 board with different combination pieces, Vao and Pao. (8x10, Cells: 80) By Köksal Karakus.
Turkish Great Chess, variation II. Gollon's large historical variant. (10x10, Cells: 100) Author: John Ayer and John Gollon.
Turkish Great Chess, variation III. John Gollon's third of six variations on Great Chess. (12x12, Cells: 144) Author: John Ayer and John Gollon.
Turkish Great Chess, variation IV. John Gollon's fourth variation. This completes the set of 6. (14x14, Cells: 168) Author: John Ayer.
Turkish Great Chess, variation V. Large variant with three new pieces. (13x13, Cells: 169) Author: John Ayer.
Turkish Great Chess, variation VI. Large variant adding an Archbishop and a General (Amazon). (10x10, Cells: 100) Author: John Ayer. Inventor: Savio Cagliostro.
Turret Chess. Introducing the Turret, which moves like a queen, and can hurl pieces over its head (zrf available). By M Winther.
Twenty-First Century Chess. An updating of Chess for the video game generation, on a 10x8 board with Barons and Jesters. (10x8, Cells: 80)
Twin-board Ecumenical Chess. Ecumenical Chess with extra Pawns, on two FIDE boards joined together on one or more edges. (Cells: 128) By Charles Gilman.
Two Kingdoms. A decimal variant with a more powerful knight, and an added Archer piece. (10x10, Cells: 100) By Nuno Cruz.
Two Large Multi-Move Games. Two large multimove variants with multiplayer potential. (24x12, Cells: 288) By Joe Joyce.
Two Large Shatranj Variants. Missing description (10x10, Cells: 100) By Joe Joyce.
Two Pronged Chess. 2 "simultaneous" moves per turn with separate pieces. By John Whelan.
Typhoon. Variant on 12 by 12 board with many different pieces. (12x12, Cells: 144) By Adrian King.
Typhoon (Revised). Missing description (12x12, Cells: 144) By Adrian King.
U12 Shogi. A new kind of large shogi game. (12x12, Cells: 144) By (zzo38) A. Black.
Uchi Chu Shogi.
12x12 drops variant reminiscent of Chu Shogi. (12x12, Cells: 144) By A. M. DeWitt.
Ulchesgi. Like Ultima and Chess and Shogi. (12x8, Cells: 96) By (zzo38) A. Black.
Ultimate Shogi. Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296) Author: Isao Umebayashi and Larry L. Smith.
Ultra Chess. On 10 by 10 board with two queens, and major pieces have an additional king's move. (10x10, Cells: 100) By Ruggero Micheleto.
Ultra Slanted Escalator Chess. Game on an asymmetrical board of 84 squares with Crabs and Ultras. (10x9, Cells: 84) By David Short.
Ultrachess. Chess variant with two queens on 9 by 8 board. (9x8, Cells: 72) Author: John Ayer and Hans L. Bodlaender.
Unconventional Warfare Chess. Variant based on modern warfare. (10x10, Cells: 84) By Luiz Carlos Campos.
Undenary Chess. Large variant with superpowerful King; a square version of Hexmate. (11x11, Cells: 121) By Michael A. Rouse.
Uneven pieces chess. The two armies have their back rank material distributed in different ways, discouraging trades. (10x8, Cells: 80) By Andrew L Smith.
Unicorn Chess. 10x10 variant with a new piece that moves as a Bishop or a Nightrider. (10x10, Cells: 100) By David Paulowich.
Unicorn Great Chess. Lions have been added to Unicorn Chess! (10x10, Cells: 100) By David Paulowich.
Univers Chess. A Carrera's Chess variant based on Bruno Violet's Universal Chess. (10x8, Cells: 80) By Fergus Duniho.
UOS (Universal Origin Spiel). Variant on a board with 113 diamond-shaped spaces. (Cells: 113) Author: Jörg Knappen. Inventor: Gerhard Loos.
Upchess. Pieces moves depend on which rank piece is on on 11 by 11 board. (11x11, Cells: 121) By Mark Leff.
Vanguard Chess. Game on 16x16 board, with 48 pieces per player. (16x16, Cells: 256) By Bob Greenwade.
Venator Chess. Introducing the Venator, a bifurcation cannon related to the Korean cannon, on a Gustavian board (zrf available). By M Winther.
Very Heavy Chess. A lot of firepower with all compounds of classical chess pieces. By Jean-Louis Cazaux.
Victorian Chess. Capablanca variant with the most powerful pieces starting on the outside. (10x8, Cells: 80) Author: John Kipling Lewis and Greg Strong. Inventor: John Kipling Lewis and David Paulowich.
Vierschach. 19th Century 4-player game where allies start off at right angles to each other. (14x14, Cells: 160) Author: Jörg Knappen. Inventor: G. Arthur Lutze.
Viking Chess. Armies start side-by-side on a 12 x 7 board. (12x7, Cells: 84) Author: Tomas Forsman and Peter Aronson. Inventor: Tomas Forsman.
Vyremorn Chess. Large variant on two overlapping square boards. (Cells: 132) By Nathan McDonald.
Wa Shogi. Game with many different rather weak pieces, with or without drops. (11x11, Cells: 121) Author: H. G. Muller.
Wa Shogi. A variant of Japanese Chess on an 11 by 11 board. (Link.).
WAD Chess. Chess on a 10x8 board with WADs (Champions) added. (10x8, Cells: 80) By Kevin Pacey.
Waffle Chess. Chess on a 10x8 board with waffles added. (10x8, Cells: 80) By Kevin Pacey.
Walkers and Jumpers. Walkers and Jumpers is a combination 2D - 4D chancellor chess variant that uses 9 pieces and 9 pawns per side. (7x(3x(3x3)), Cells: 189) By Joe Joyce.
War of the Roses. Missing description (12x12, Cells: 144) By Abdul-Rahman Sibahi.
War of the Worlds. Chess army from planet Earth against the Martian forces of Jetan. (10x10, Cells: 100) By Jean-Louis Cazaux.
The War of World`s Warriors Chess. Missing description (10x10, Cells: 100) By Namik Zade.
The Warlord Games. Structured multi-move abstract strategy games of battle. By Joe Joyce.
Weave and Dungeon. Abstract game played on a board divided into Weave and Dungeon, with movement following different rules on each part. (9x9, Cells: 81) By Dan Troyka.
Webball. Board that can be visualized as globe shaped spider web, based on dodecahedron. By J. R. Schmidt.
Westfield Chess. Unidirectional hemed variant introducing enhanced Nimrod pieces. (12x8, Cells: 96) By Charles Gilman.
Where Eagles Fly. Missing description (9x9, Cells: 81) By Michael Nelson.
Wide Nightrider Chess. Chess on a 12x10 board with Nightriders, Champions and fast castling rules. By Kevin Pacey.
Wild Kingdom. Animal armies battle for control of the Wild Kingdom! (10x10, Cells: 100) By Nick Wolff.
Wild Kingdom Test. Rules and play testing for Wild Kingdom. (8x10, Cells: 80) By Nick Wolff.
Wild Tamerlane Chess. A clash on a 11x11 board with pairs Queens and Eagles/Gryphons. (11x11, Cells: 121) By Jean-Louis Cazaux.
Wildebeest Chess. Variant on an 10 by 11 board with extra jumping pieces. (11x10, Cells: 110) (Recognized!) Author: Hans L. Bodlaender and Fergus Duniho. Inventor: R. Wayne Schmittberger.
Wildebeest Decimal Chess. A Wildebeest Chess adaptation to the decimal board. By Erik Lerouge.
Wildeurasian Qi. Variant on 10 by 10 board combining ideas of several existing variants. (10x10, Cells: 100) By Charles Gilman.
Wizard Chess. Variant on 12 by 7 board with fantasy pieces. (7x12, Cells: 84) Author: Paul E. Newton. Inventor: Paul E. Newton and Andrew P. Newton.
Wizard of Oz Decimal Chess. Based on 1900 book 'Wizard of Oz' and 1939 film. (10x10, Cells: 100) By George William Duke.
Wizard of Oz Nonal Chess. Road of five squares on Shogi board. (9x9, Cells: 81) By George William Duke.
Wizard's War. Game with piece-creating Wizards and a board divided into arena and enchanted sections. (10x10, Cells: 84) By Michael Nelson.
Wolf Chess. Half-century old variant on board of size 8 by 10. (8x10, Cells: 80) Author: Hans L. Bodlaender. Inventor: Dr. Arno von Wilpert.
Xhess. Decimal variant with Nightriders and Cannons. (10x10, Cells: 100) By David Howe.
Xhetrast. A conservative Contrast version of Xhess. (10x10, Cells: 100) By Ivan Derzhanski.
Xiang Courier. Xiang Qi enhanced in the style of Courier. (12x10, Cells: 120) By Charles Gilman.
Xiangaroo. Xiang Qi variant with compounds of back-rank pieces. (9x10, Cells: 90) By Charles Gilman.
XSChess. Xiangqi plus shogi plus chess. (9x14, Cells: 126) By Hafsteinn Kjartansson.
Yagbap. A decimal Chess/Amazons hybrid. (10x10, Cells: 100) By Jared B. McComb.
Yáng QÃ. Yankee ingenuity adds new power to Chinese Chess. (9x10, Cells: 90) By Fergus Duniho.
Yangsi. A very playable chess variant with 12 different pieces on a 10x10 board. By A. M. DeWitt.
Year of the Pig Variants. Subvariants extending the forward moves in assorted previous variants old and new. By Charles Gilman.
Yonin Shogi. 4-handed Shogi variant. (9x9, Cells: 81) Author: Jared B. McComb. Inventor: Ota Mitsuyasu.
Yonin Toyang Mitregi. Four-player variant with returns from capture and promotion to Yang Qi pieces. (13x13, Cells: 169) By Charles Gilman.
Yoto. Variant with heavy Xiang Qi influences marks Year of the Ox. (9x9, Cells: 81) By Charles Gilman.
Zanzibar-S. A game in between Metamachy and Zanzibar-XL with 36 pieces per side. Preferred by some to the -XL version. By Jean-Louis Cazaux.
Zanzibar-XL. Further step after Metamachy. 80 pieces of 19 different pieces, with historical lineage. By Jean-Louis Cazaux.
ZeCaRi. Game with ZebraCamelRiders. (15x15, Cells: 225) By Gerd P. Degens.
Zeppelin Chess. Introducing the Zeppelin, which can fly to any empty square orthogonally (with zrf). By M Winther.
Zwangkrieg. Pieces affect other pieces' movement, including forced movement. (12x12, Cells: 144) By Bob Greenwade.
ZZ-Chess. Large variant with a new zig-zag piece. By Laurent Dubois.
ä¸è±¡æ£‹(Middle Xiangqi). Missing description By Daphne Snowmoon.
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
�
Continue Your Search