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Parahouse. Members-Only Shogi + Strong pieces. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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Checkmating Applet. Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sun, May 22, 2022 07:21 PM UTC in reply to H. G. Muller from 07:11 PM:

Thanks for the analysis!


Checkmating Applet (3 vs 1). Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sun, May 22, 2022 07:19 PM UTC in reply to Aurelian Florea from 07:08 PM:

I see another problem. The computer moves twice!


Checkmating Applet. Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Sun, May 22, 2022 07:11 PM UTC in reply to Aurelian Florea from 03:19 PM:

Unfortunately it is not very easy to include the bent riders. For one, their retrograde moves are not the same as their normal moves. The current program assumes they are, and uses the same move generator for both. It would also raise the design problem for how to indicate the bent slides.

The current move-definition pane does allow you to define limited-range sliders such as R2, btw. Just define a regular Rook by clicking the W squares twice, and then for each paths click the H square to cut off the slide there. Usually the ability to jump doesn't have much use at this stage of the game; both WD and R2 can force checkmate in the same number of moves. It is just the statistics that changes a bit.

So R2-then-B can certainly force checkmate, as R2 already can. B2Z reaches a subset of the B2-then-R destinations, and it is also able to force checkmate. So I expect the B2-then-R to do it even faster, as the fact that it cannot leap directly to the Z squares should hardly hinder it.


Checkmating Applet (3 vs 1). Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sun, May 22, 2022 07:08 PM UTC in reply to H. G. Muller from 06:08 PM:

Yes! That was it!


Parahouse. Members-Only Shogi + Strong pieces. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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Checkmating Applet (3 vs 1). Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
💡📝H. G. Muller wrote on Sun, May 22, 2022 06:08 PM UTC in reply to Aurelian Florea from 03:13 PM:

Because you press the Piece1 or Piece2 buttons only once?


Archchess. Large chess variant from 17th century Italy. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Parker KH wrote on Sun, May 22, 2022 05:05 PM UTC in reply to Daniel Zacharias from Fri Nov 27 2020 09:04 PM:Good ★★★★

i think so


Parahouse. Members-Only Shogi + Strong pieces. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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Checkmating Applet. Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sun, May 22, 2022 03:19 PM UTC:

It would be a very nice feature to include bent riders. The gryphon mates but I'm curious for pieces like R2 then bishop and B2 then rook. I think they are both major (WD is major to my knowledge so probably R2 is too, B2 then rook could be trickier).


Checkmating Applet (3 vs 1). Practice your checkmating skill with fairy pieces.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sun, May 22, 2022 03:13 PM UTC:

Why trying to define pieces I always get capture only pieces?!


Cardinal. Moves as Bishop or as Knight.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sun, May 22, 2022 02:42 PM UTC in reply to H. G. Muller from 02:36 PM:

I have noticed the general method. Thanks!


H. G. Muller wrote on Sun, May 22, 2022 02:36 PM UTC in reply to Aurelian Florea from 02:25 PM:

For larger board sizes you can try the general Checkmating Applet, upto 16x16. That also makes it more obvious what the general method is, for driving towards the edge, and then towards the corner.


Aurelian Florea wrote on Sun, May 22, 2022 02:25 PM UTC in reply to H. G. Muller from 02:14 PM:

Ok, thanks. It seems chessV in Grand chess cannot do it with small variantion. It probably does it with none, though! I tried that!


Parahouse. Members-Only Shogi + Strong pieces. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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Cardinal. Moves as Bishop or as Knight.[All Comments] [Add Comment or Rating]
H. G. Muller wrote on Sun, May 22, 2022 02:14 PM UTC in reply to Aurelian Florea from 12:11 PM:

Use the "Try it" link in the Notes section, and start playing for black to see how it is done.


Aurelian Florea wrote on Sun, May 22, 2022 12:11 PM UTC:

Does this piece and king mate a lone king? How? Is it similar to KNB vs K? Does it work on any rectangular board?


Eight-Stone Chess. Players can move neutral stones as well as pieces.[All Comments] [Add Comment or Rating]
Aurelian Florea wrote on Sun, May 22, 2022 12:08 PM UTC:

This game is very interesting and it makes an interesting candidate for the interactive diagram. Probably the stones may be somehow implemented by holes. I'm not sure how neutral would be implemented in XBetza, though!


Parahouse. Members-Only Shogi + Strong pieces. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]

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Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

Since this comment is for a page that has not been published yet, you must be signed in to read it.

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