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The comments section of the developer guide does not work on edge!
@Fergus It seems that the infinite loop was caused by the following code:
setelem op .JW + elem .JW op 1; setelem op .jw + elem .jw op 1;
That's two lines of code. In the first line, you are trying to increment #op[".JW"] by one, and in the second, you are trying to increment #op[".jw"] by one.
.jw is the wazir camel piece and I had wanted to to increase the number of them in reserve. Probably the dot is causing trouble. Do you agree?
Yes, it looks like it is causing trouble. In a test I ran, it incremented #op["JW"] and #op["jw"] by one instead of the elements you named. This is probably because the period is now used as a separator between array and element names, and the setelem command now just concatenates the array and element names by putting a period between them, and uses this concatenated name with the function for setting a user variable.
What I would recommend is to follow the instructions I have previously given for replacing piece labels without using aliases, which is in the comments for the Game Courier Developer's Guide. This would give you nice clean piece labels that you can use in your code without running into problems like this.
@Fergus It seems that the infinite loop was caused by the following code:
setelem op .JW + elem .JW op 1; setelem op .jw + elem .jw op 1;
.jw is the wazir camel piece and I had wanted to to increase the number of them in reserve. Probably the dot is causing trouble. Do you agree?
I have a preset for one of my new games. Once after saving the preset I could not access it anymore as I get a totally white window. I use microsoft edge. What happens?
My best guess is that your code contains an infinite loop. You can figure things out more precisely by going here:
- Save each block of code to a text file on your computer.
- Delete each full block of code in turn until you determine which block of code is causing this to happen.
- Restore your code from your backup.
- Working with the block of code that is buggy, delete or comment out large portions of it to determine where the problem lies. Make sure that each portion you delete or comment out can be safely removed without breaking up control structures.
- Once you isolate the problem to a large section, delete or comment out smaller parts of that section until you find the line that is causing your problem.
- Examine that line to figure out what the problem is, fix it, and see if it fixes your problem.
@Fergus
https://www.chessvariants.com/play/pbm/play.php?game=Grand+Apothecary+Chess+3&settings=Default
In the link above I have a preset for one of my new games. Once after saving the preset I could not acces it anymore as I get a totally white window. I use microsoft edge. What happens?
I redid the Thunderbirds to make them look good on both light and dark backgrounds. I did this by anti-aliasing them against a grey (#808080) background.
Fergus, I don't see them in alfaerie many though.
Since the most appropriate labels were not already taken by other pieces, I added them as fb/FB for Firebird and as tb/TB for Thunderbird.
Fergus, I don't see them in alfaerie many though.
Also don't bother with other pieces as I have renamed the Cyclops and Giant to tiger and lyon.
I need a Valkyrie, a firebird, a thunderbird, a giant and a cyclops!
I made two of these using art I found on the Internet:
Firebird
Thunderbird
Thanks for your suggestions. I'll take them into consideration.
OK so for the birds (I assume based on previous comments that ‘thunderbolt’ is a typo, though I suppose md or something suggests some kind of energy) I'd go with either modified bird pictures (things like _PA_cd, _PA_wa, _PA_wc, _jc_af, !aaf, !aak, !aaw ⁊c) or something which suggests the move (so the likes of _JG_bgr, _JG_bspgr, _JG_co, _JG_gr, _JG_ha, _JG_raa, _JG_rc, _JG_rcd, _JG_rcflaa, _JG_re, _JG_rspaa, _MLV_si2 ⁊c.).
The humanoids could, given their moves, also draw from the same set as the birds, or you could just go with the various human heads (ge, maybe th or ch, _MLV_ge, _MLV_ma ⁊c) — as far as the cyclops is concerned, you can only see up to one eye at a time(!) Alternatively _MH_ge kind of looks like an eye.
As for the Valkyrie, idk how I'd represent an actual valkyrie so I'd suggest some kind of augmented bishop. _MH_b, _JG_ap2b, or _JG_apb2b perhaps?
I need a Valkyrie, a firebird, a thunderbird, a giant and a cyclops!
Are you sure the rather extensive Alfaerie: Many set doesn't have what you need? If not, what do you feel you're missing?
They will represent the pieces in my new Grand apothecary chess with it's 3 variations alert, classic and modern. I'd prefer to make them alllfaerie style but I have no tallent. So I chose those or the simbolic ones. I have 5 pieces missing from allfaerie.
Exact, very sorry, I had not looked carefully enough. What is your purpose for designing those pictures?
The second and third links are very similar but different. I have made pictures with letters, but I'm not very proud of them! Thanks for your interest Jean-Louis!
Quite mysterious for me. The 1st link doesn't work. The 2nd and the 3rd show the same thing. I suspect that you are posting comments on a page which I can see because I'm not an admin. I can only see your post in the Explore>Comments page.
I try to guess. You want an opinion on a proposal of pieces' icons which are either symbolising the moves or showing a letter.
My opinion on moves-based icons is I don't feel at ease with them to play with. On letter-based icons, I think they have several drawbacks, they are mostly valid for English-speakers, they are affected by the direction from where they are read (same as some are complaining for shogi's pieces).
Try the comment made a few days ago by me on this specific topic. And also on Grand Apothecary Chess alert and Grand Apothecary chess classic. This means:
I guess I don't see the same page as you. I look at it from the Explore>Comments. There I see no images and no link to another page
On the comments below!
where is the link to see the images?
I have updated the images on all three variants below. The are now just characters. Please take a look and give an opinion!
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Works now. Don't worry.