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The Bermuda Chess Angle. Pieces can vanish in a central grid (The Bermuda Chess Angle) depending on dice-determined coordinates. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Michael Nelson wrote on Sun, May 1, 2005 04:00 PM UTC:Excellent ★★★★★
I really like this game concept: randomness at a managable level. The
Bermuda Triangle imagery is rather enjoyable as well.

Some rules clarifications: 

1. If a Knight leaps another piece on c3 and c3 is the BCAF, then both the
Knight and the piece leaped over disappear?

2. If a piece captures another piece on d5 and d5 is the BCAF, the catured
piece does not reappear?

The rules as a whole seem to me to indicate that the answer is 'yes' to
both questions--I'd like to hear the designer's intent.