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Ludus Equitum. Dice chess variant, using standard set and two dice, designed in a 13th-century style for the SCA. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
(zzo38) A. Black wrote on 2011-03-09 UTC

I like the game with skill and chance together. Backgammon and poker is other such games. Even if you try to do the same way every game because it made you win and your opponent doesn't have any other move (such thing is uncommon in chess and so on, but still possible), you can't because it is random. However, games such as this game and backgammon have complete past information and complete present information, even though it has not complete future information; while most card games (such as poker) and most forms of mahjong (but not the solitaire mahjong) have incomplete information both ways, which adds something other than just deciding the best move based on the knowledge. Game without random, such as chess (and shogi), is very good game too, however.

I made unofficial implementation of this game on Zillions. Please tell me if you think I made any mistake in the implementation. I added bogus moves (which can never actually be done) because otherwise it says knights are worth only 100 and the peers are worth more.