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Xiang Hex. Missing description (9x7, Cells: 79) [All Comments] [Add Comment or Rating]
💡📝Larry Smith wrote on Fri, Jan 16, 2009 04:11 AM UTC:
You might say that the game itself is my perspective. You yourself are presenting another.

Prespectives are neither good nor bad, simply subjective. And people justify their perspective with all kinds of data. But it often boils down to personal preferences.

The best way to prove an 'error' is to demonstrate how, from the start of this game, one player might exploit some peculiarity to their advantage each and every time against their opponent. For example, if the Red player always won following a particular form of opening development.

Else, any peculiarity that a game has is simply that. Peculiarity. Not an error.

I look forward to any sample games which you accumulate.