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Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) [All Comments] [Add Comment or Rating]
Larry Smith wrote on Sat, Nov 22, 2008 08:20 PM UTC:
So, in essense, it continues to regard the corners of the cells as points.

That takes care of steppers and sliders. Now how about Horses and Knights. I can see the continuation of the points with Horse, does this also apply with the continuation of cells with the Knights? For example, must a Knight be in a cell directly before the 'Magic River' to make the crossing? Or is it permitted to land in the 'Magic River'. Or does it consider the 'Magic River' a null part of its move and is able to penetrate deep it XQ territory.

And can the sliders penetrate deeply into territory before making the translation?

And is this translation a non-capturing move. Or can it capture?