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Each player begins the game with one Wall piece, in addition to their normal pieces. The Wall begins the game off of the board. Instead of moving a piece on the board, a player may place their Wall on any unoccupied space on the board. The Wall cannot be captured. The Wall blocks all movement through the space it occupies, including Knights (i.e. a Knight cannot jump a Wall).
Once a Wall has been placed, it cannot be removed from the board. However, the player may, instead of moving a piece, take their Wall and again place it on any unoccupied space on the board. Once the Wall has been placed, it may not be moved for one full turn.
Example: In turn 3, Player 1 places his Wall piece on the board. Player 1 will be unable to re-place his Wall until Turn 5.
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Created on: March 13, 2000. Last modified on: March 13, 2000.
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Last modified: Monday, December 22, 2008