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Our Featured Variant: Try the Chinese game of Xiangqi, one of the most popular and enduring Chess variants in the world.

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But now comes the fun part: When a piece captures another piece, the capturing piece, just like MegaMan, gets to take on the weapons of the captured piece in addition to its own. It takes on only the attack type, however, not the weakness, strength, or the move type. In other words, if a pawn captures a rook, the pawn can now attack as if it were a type O piece as well as a type S piece. But the pawn cannot move as a rook, nor is it weak to D pieces’ attacks or strong against O pieces’ attacks. If a piece captures another piece that has taken on abilities from yet another capture, the capturing piece takes on all of those abilities.
Check and checkmate rules still apply, check being defined as a threat to capture the king, with either one piece in the case of normal or multiple attacks, or two pieces in the case of kings and pawns (since they are of the same type). Note that in this game it is possible for the two kings to meet, because neither can capture the other without the aid of a pawn.
Also, when a pawn promotes, it changes its move/capture type to whatever it promotes to and gains that piece’s weapons in addition to its own. And en passant and castling are in effect, though just like with any other capture, the capturing pawn in en passant does not move.
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Created on: October 26, 2002. Last modified on: October 26, 2002.
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Last modified: Monday, December 22, 2008