The Camel is a piece that dates back at least to Tamerlane
Chess. The piece is used in many more modern chess variants as well
(see below for a complete listing).
The piece is still known under this name by composers of fairy chess
problems.
Movement
The camel is a (1,3)-jumper. This means that it reaches its destination
square by moving either three squares horizontally and one vertically, or
one square horizontally and
three vertically. The camel is a jumping piece, meaning it can move to its
destination square whether the intervening squares are occupied or not. If
the destination square is occupied by an enemy piece, then it captures that
piece.